[ZH] Air Plane, land and take off map.
Genrail 10 Jun 2011
A map i made that has a cargo plane that:
1)Lands
2)Drops a unit
3)Takes off when the unit if clear of the runway.
Very usefull if anyone is makeing a movie map/SP mission.
AND! its only 4 scripts! No ini.
Just click on the powerplant to start the landing.
DL and comment
Landing Strip Map
Edited by Genrail, 21 June 2011 - 02:01.
1)Lands
2)Drops a unit
3)Takes off when the unit if clear of the runway.
Very usefull if anyone is makeing a movie map/SP mission.
AND! its only 4 scripts! No ini.
Just click on the powerplant to start the landing.
DL and comment
Landing Strip Map
Edited by Genrail, 21 June 2011 - 02:01.
GDIZOCOM 10 Jun 2011
This is indeed very useful!
My comments and suggestions:
Try not to use the civilian faction as a human player because it looks like this:
Also see if you can try to resize the plane via map.ini.
It would be nice if you can replace the cinematic plane with the actual plane when it's landed and held in place then delete it when it's taking off(since the engines don't move).
Now I can have another way of landing reinforcements besides paradrop.
My comments and suggestions:
Try not to use the civilian faction as a human player because it looks like this:
Also see if you can try to resize the plane via map.ini.
It would be nice if you can replace the cinematic plane with the actual plane when it's landed and held in place then delete it when it's taking off(since the engines don't move).
Now I can have another way of landing reinforcements besides paradrop.
Genrail 10 Jun 2011
GDIZOCOM, on 10 Jun 2011, 3:31, said:
This is indeed very useful!
Thanks
GDIZOCOM, on 10 Jun 2011, 3:31, said:
Try not to use the civilian faction as a human player because it looks like this:
*PIC*
*PIC*
O_o Mine DIDN'T look like that. Now it DOES! WHAT DID YOU DO TO MY MAP! D:
GDIZOCOM, on 10 Jun 2011, 3:31, said:
Also see if you can try to resize the plane via map.ini.
It would be nice if you can replace the cinematic plane with the actual plane when it's landed and held in place then delete it when it's taking off(since the engines don't move).
It would be nice if you can replace the cinematic plane with the actual plane when it's landed and held in place then delete it when it's taking off(since the engines don't move).
Part-1) Im working on ini editing.
Part-2) I had that idea; but i need to find out how remove the smoke from the wings. It just looks dumb with it.
If any one has any ideas on that; tell me *hinthint*
Edited by Genrail, 10 June 2011 - 16:25.
Genrail 10 Jun 2011
Genrail, on 10 Jun 2011, 11:23, said:
I updated the map so when the plane lands the WILL engines still move; without the smoke. (who knew there was a cinematic unit that didn't have smoke! ) And i also changed the side to USA.
Damn edit button Sorry for the dubble post.
Edited by Genrail, 10 June 2011 - 17:54.