"Command and Conquer" - Free to play.
Wizard 15 Aug 2012
Alias 15 Aug 2012
Capsize a boat in front of EA HQ to express your anger.
Anubis 15 Aug 2012
Bahahahahaha ... this is so epic, i literaly loled hard. After the epic fail CNC4 was and the huuuge rage that went after EA does this. I mean could you spit/shit/piss more on your fans. After today i no longer hate EA. I simply love them for how awsome they can say 'FUCK YOU'. And campaign/singleplayer released as DLC. How awsome is that? I bet the next game from EA/Bioware will have just videos, and if you want content to you gotta buy DLC. Well i didn't have much expectations from this game or from EA, but this ... this is just pure epicness. What i find truly funny is that while games are becoming more and more retarded the industry is bigger and bigger, which pretty much backs my all time statements - with each generation the retard numbers grow.
General 15 Aug 2012
Did I just watch Red Alert 3 with cmyk colors ?
Destruction and particle effects almost exactly same as RA3, I hoped much better.
Oh and pay for campaign ? say what ?
Edited by General, 15 August 2012 - 18:03.
Destruction and particle effects almost exactly same as RA3, I hoped much better.
Oh and pay for campaign ? say what ?
Edited by General, 15 August 2012 - 18:03.
Wanderer 15 Aug 2012
Free to play is seen as the new thing to make money. Every publisher is pushing out f2p-games as fast as they can. It's abit like when wow was a hit and everybody and their aunt was making MMO's. There are some good f2p-games (world of tanks, tribes ascend,End of nations), but it's a hard thing to balance it just right so it's F2P not pay 2 win.
At least for me, I've gotten myself to the place where I have enough free to play games and I don't want another grindfest. It's sad to see that they are taking generals 2 to this direction.
At least for me, I've gotten myself to the place where I have enough free to play games and I don't want another grindfest. It's sad to see that they are taking generals 2 to this direction.
Wizard 16 Aug 2012
They have an office in Guildford, quite near my in-laws. I may have to shit in a bag, set it on fire, ring their doorbell and run away. Bit too far inland to aim a 300,000 g.r.t., bulker at them :awe:
Krieger22 16 Aug 2012
n5p29, on 15 August 2012 - 14:23, said:
EA_CIRE said:
Today at gamescom, we announced a bold move for EA and especially for the C&C franchise. I don’t want to go into the typical marketing mode here with you guys. Instead, I want to talk to you as an honest C&C fan.
If you haven’t seen it already, WATCH THE TRAILER! Pretty awesome and yes, that’s how the games looks on max settings right now. But you probably have a billion questions, so instead of simply linking you to the FAQ (oh, I just did), I will answer some questions right here.
There is a reason why this looks like Generals 2. Content we’ve built for Generals 2 isn’t going into the trash – It is marking the initial content for this new Free Command & Conquer game. The way you play won’t change – Start a fully feature loaded desktop client, choose a game mode, play with friends, build bases, gather resources and command massive armies – Just like you are used to from the original Generals. The major difference between Generals 2 and this newly announce Command & Conquer is the amount you have to pay.
You don’t have to pay 60 dollars upfront for a game that you haven’t played before. You can start for free and play for free. Everything is packed into the Frostbite 2 engine, which delivers a never before seen level of visual awesomeness for the C&C franchise. If you like the game, there will be possibilities to support its development with cool customization options that will give you the power to differentiate your army from everybody else on the battlefield.
I know this is something else – Something many of you didn’t expect and most of you probably will instantly counter with “RIP C&C” or “PIEP CENCORED PIEP”. My immediate first thought after hearing this the first time was similar. But after thinking a bit more about it, I realized that this is how games will change in the near future – This is a chance to bring the franchise to players that were always afraid of spending 60 dollars upfront as they didn’t know if they would enjoy an RTS. A chance to create a supported platform for Command & Conquer that will be influenced by how you guys are playing it and what you’re asking for. It is also planed to revisit the Red Alert and Tiberium universe in the future.
This post became much longer than I wanted to, but I care about C&C as much as you do. And that’s what I want to bring across here – It is different, but not from the inside as the core C&C gameplay is there – It is different from the outside which we can use for our advantage, creating a fresh new start for the franchise to new audiences as well.
In full honesty
EA_CIRE
If you haven’t seen it already, WATCH THE TRAILER! Pretty awesome and yes, that’s how the games looks on max settings right now. But you probably have a billion questions, so instead of simply linking you to the FAQ (oh, I just did), I will answer some questions right here.
There is a reason why this looks like Generals 2. Content we’ve built for Generals 2 isn’t going into the trash – It is marking the initial content for this new Free Command & Conquer game. The way you play won’t change – Start a fully feature loaded desktop client, choose a game mode, play with friends, build bases, gather resources and command massive armies – Just like you are used to from the original Generals. The major difference between Generals 2 and this newly announce Command & Conquer is the amount you have to pay.
You don’t have to pay 60 dollars upfront for a game that you haven’t played before. You can start for free and play for free. Everything is packed into the Frostbite 2 engine, which delivers a never before seen level of visual awesomeness for the C&C franchise. If you like the game, there will be possibilities to support its development with cool customization options that will give you the power to differentiate your army from everybody else on the battlefield.
I know this is something else – Something many of you didn’t expect and most of you probably will instantly counter with “RIP C&C” or “PIEP CENCORED PIEP”. My immediate first thought after hearing this the first time was similar. But after thinking a bit more about it, I realized that this is how games will change in the near future – This is a chance to bring the franchise to players that were always afraid of spending 60 dollars upfront as they didn’t know if they would enjoy an RTS. A chance to create a supported platform for Command & Conquer that will be influenced by how you guys are playing it and what you’re asking for. It is also planed to revisit the Red Alert and Tiberium universe in the future.
This post became much longer than I wanted to, but I care about C&C as much as you do. And that’s what I want to bring across here – It is different, but not from the inside as the core C&C gameplay is there – It is different from the outside which we can use for our advantage, creating a fresh new start for the franchise to new audiences as well.
In full honesty
EA_CIRE
so... what I got is, it seems this "Command & Conquer" is more like the core game which includes Generals 2 as its first package, while the upcoming DLCs/Updates might include the other C&C universes as well. is this means they want to make allstars game?
Still, this is going to take some time to be understood fully.
Raven 16 Aug 2012
This does not have SP campaign play and it seems to be targeting EoN. IMO It has FAIL written all over this. WTH is C&C without a good campaign and SP.
The only thing going good for the game is gfx. Everything else is usual EA bull shit.....
The only thing going good for the game is gfx. Everything else is usual EA bull shit.....
Z_mann 16 Aug 2012
Here's a challenge. Try to think of one WORSE thing they could have done. Cause I can't.
It's over people. EA has officially BUTTF*CKED my favourite gaming franchise to death.
It's over people. EA has officially BUTTF*CKED my favourite gaming franchise to death.
General 16 Aug 2012
Why EA need to do this anyway, I am pretty sure they are working with people capable of creating good games, is Directors heretic and intentionally ruin games ?
Raven 10 Sep 2012
It seems that they have promised for a campaign after all the backlash...But I bet it would be a rushed job. They'd just do it to keep fans happy till the release and it'd be crap like CnC4s
Krieger22 10 Sep 2012
Raven, on 10 September 2012 - 04:45, said:
It seems that they have promised for a campaign after all the backlash...But I bet it would be a rushed job. They'd just do it to keep fans happy till the release and it'd be crap like CnC4s
On an entirely different note, if they're going to bring in units from the Tiberian series, can Frostbite 2 handle Tiberium growth? SAGE couldn't (and frankly Tiberium spreading from underground makes sense... if it wasn't limited to a small distance on most occasions).
Slightly Wonky Robob 10 Sep 2012
Quote
Gibeau said that the decision to make the game free-to-play, and in the process rename it simply Command & Conquer, was driven by the desire to attract the largest possible audience.
In other words: "Fuck Command & Conquer fans, we want teh monies"
If they are really going to be adapting the game to what the 'fans' want. We're just gonna end up with a horrible game. (OK, an even horrible-er game) The vast majority of fans don't know shit about what makes a game good. Red alert and Tiberium units in Generals? *facepalm*
Camille 10 Sep 2012
Quote
Gibeau said that the decision to make the game free-to-play, and in the process rename it simply Command & Conquer, was driven by the desire to attract the largest possible audience.
oh wow... that's just... i don't know, rude.
it's like they're not even trying to appear remotely sane and well-mannered towards their audience.
Krieger22 11 Sep 2012
Bob, on 10 September 2012 - 17:20, said:
Quote
Gibeau said that the decision to make the game free-to-play, and in the process rename it simply Command & Conquer, was driven by the desire to attract the largest possible audience.
If they are really going to be adapting the game to what the 'fans' want. We're just gonna end up with a horrible game. (OK, an even horrible-er game) The vast majority of fans don't know shit about what makes a game good. Red alert and Tiberium units in Generals? *facepalm*
Slightly Wonky Robob 12 Sep 2012
Krieger22, on 11 September 2012 - 07:11, said:
Bob, on 10 September 2012 - 17:20, said:
Quote
Gibeau said that the decision to make the game free-to-play, and in the process rename it simply Command & Conquer, was driven by the desire to attract the largest possible audience.
If they are really going to be adapting the game to what the 'fans' want. We're just gonna end up with a horrible game. (OK, an even horrible-er game) The vast majority of fans don't know shit about what makes a game good. Red alert and Tiberium units in Generals? *facepalm*
Just look at a popular C&C mod, Shockwave for example, and look at the sheer number of ridiculous ideas that have been suggested over the years.
Just because you enjoy something, doesn't mean you know the in's and out's of what makes it good. I would say this is especially true with people that have no knowledge of how games/mods work.
My point is... blindly following the opinion of the majority is never gonna end well. D;
Slye_Fox 05 Oct 2012
EA says FUCK YOU to XP users.
Here's what the proposed specs for the new game are:
They've basicly alienated a quarter(24.8%) of windows users.
Here's what the proposed specs for the new game are:
Quote
Operating System
Required: Windows Vista (Service Pack 1) 32-bit, Windows 7 (32-bit/64-bit)
Recommended: Windows 7 64bit or higher
Not Supported: Windows XP, or lower
CPU
Minimum: 2 GHz Dual Core (Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
Recommended: Quad-core CPU
Memory
Minimum: 2 GB
Recommended: 4 GB RAM or more
Graphics Card (NVIDIA)
Minimum: DirectX 10.0 compatible with 512 MB RAM (NVIDIA GeForce 8, 9, 200, 300, 400 or 500 series with NVIDIA GeForce 8800 GT or higher performance)
Recommended: DirectX 11 compatible with 1024 MB RAM (NVIDIA GeForce GTX 570 or ATI Radeon 6950)
Graphics Card (AMD)
Minimum: DirectX 10.1 compatible with 512 MB RAM (ATI Radeon 3000, 4000, 5000 or 6000 series, with ATI Radeon 3870 or higher performance)
Recommended: DirectX 11 compatible with 1024 MB RAM (NVIDIA GeForce GTX 570 or ATI Radeon 6950)
Sound Card
Required: DirectX 10.0 compatible sound card
DirectX
Microsoft DirectX 10.0
NOTE: DirectX may require the "latest" updates for your operating system. This may also include the latest drivers for your motherboard, sound, and video hardware.
Installation
20 GB or more of free hard drive space. Plus an allowance of additional free space available after installing the game for save games and Windows file caching.
Internet Connectivity and Multiplayer Support
Minimum: 512 Kbp/s Internet connection (2 players)
Recommended: 2 Mbp/s Broadband-class connection (2-8 players)
Internet: Supports 2 to 8 players with VoIP support
Not Supported: LAN connectivity
Input Devices
Required: Keyboard, Mouse
Required: Windows Vista (Service Pack 1) 32-bit, Windows 7 (32-bit/64-bit)
Recommended: Windows 7 64bit or higher
Not Supported: Windows XP, or lower
CPU
Minimum: 2 GHz Dual Core (Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
Recommended: Quad-core CPU
Memory
Minimum: 2 GB
Recommended: 4 GB RAM or more
Graphics Card (NVIDIA)
Minimum: DirectX 10.0 compatible with 512 MB RAM (NVIDIA GeForce 8, 9, 200, 300, 400 or 500 series with NVIDIA GeForce 8800 GT or higher performance)
Recommended: DirectX 11 compatible with 1024 MB RAM (NVIDIA GeForce GTX 570 or ATI Radeon 6950)
Graphics Card (AMD)
Minimum: DirectX 10.1 compatible with 512 MB RAM (ATI Radeon 3000, 4000, 5000 or 6000 series, with ATI Radeon 3870 or higher performance)
Recommended: DirectX 11 compatible with 1024 MB RAM (NVIDIA GeForce GTX 570 or ATI Radeon 6950)
Sound Card
Required: DirectX 10.0 compatible sound card
DirectX
Microsoft DirectX 10.0
NOTE: DirectX may require the "latest" updates for your operating system. This may also include the latest drivers for your motherboard, sound, and video hardware.
Installation
20 GB or more of free hard drive space. Plus an allowance of additional free space available after installing the game for save games and Windows file caching.
Internet Connectivity and Multiplayer Support
Minimum: 512 Kbp/s Internet connection (2 players)
Recommended: 2 Mbp/s Broadband-class connection (2-8 players)
Internet: Supports 2 to 8 players with VoIP support
Not Supported: LAN connectivity
Input Devices
Required: Keyboard, Mouse
They've basicly alienated a quarter(24.8%) of windows users.
CJ 05 Oct 2012
Bah, most people still running XP don't have the gear to even display a screenshot from the Frostbite engine anyway.
Libains 05 Oct 2012
Slye_Fox, on 05 October 2012 - 18:06, said:
EA says FUCK YOU to XP users.
They've basicly alienated a quarter(24.8%) of windows users.
They've basicly alienated a quarter(24.8%) of windows users.
'AJ likes this comment' About time people were given a kick up the arse to move on from antiquated systems tbh. Not saying EA should be the one to do it, but someone has to.
Slye_Fox 05 Oct 2012
CoLT 06 Oct 2012
But unless you are using XP because of choice, not because you've got an old system, then you really shouldn't be worrying about this game at all since you wouldn't be able to play it anyway. Besides, I love XP as well but there's a reason why I'm using Windows 7 now. It's stable enough and it seems capable of running most programs that require XP. So it's not too hard to upgrade.
Sgt. Rho 06 Oct 2012
Windows XP doesn't support DX10 and 11, most big game developers are moving away from DX9, on to DX10 and 11. Same thing happened with DX8