Campaign Ideas
#1
Posted 28 October 2006 - 19:48
#2
Posted 28 October 2006 - 19:53
all you have is a few gat cannons and a coule barracks and some war factories and 2 or 3 oil rigs for money
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#3
Posted 28 October 2006 - 20:03
Alright Soldier, the GLA bastards have invaded Seattle, Washington. They have taken control of the city and have caused major chaos. Your job is to build a base on the outskirts of the city and form a major invasion to recapture the city. Once accomplished, locate and destroy the enemies base.
There are several captured soldiers and pilots, use them to your advantage. There are also abandoned tanks laying around, find them and capture them before the GLA do.
Good luck and gods speed soldier.
Over and out.
#4
Posted 28 October 2006 - 20:04
and transports
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#5
Posted 28 October 2006 - 20:05
This idea can be modified or destroyed at anyone's will.
#6
Posted 28 October 2006 - 20:15
Story:Our inteliegence reports that 2 CIA agents have been captured by the GLA. They are imprisoned at a GLA camp hidden in the valley. We also have info that the GLA have Scud Missiles scattered around the area. Your task is to infiltrate the camp and rescue the CIA agents since they are the only ones who know where the Scuds are.
now this is my idea
#8
Posted 28 October 2006 - 20:28
Prequel to TankMaster's Mission, last one of the GLA campaign, TankMaster's one would be the first USA one and GLA would be right before the USA campaign.
Mission Name: Assault on Seattle
Location: Seattle
Faction: GLA
Story: GLA army is assaulting Seattle from the sea and you have to lead them. You will start with some PT boats and 3 yet none-existant GLA transport ships which I'll probably modell some day. First you need to get escort at least one of the 3 transport ships to the shore, where it'll unload and give you control over some land units, including a couple of workers. Now you need to take over important strategical position in the city, in order to occupy it. During the process you'll get more reinforcements and there are some offshore islands with derricks you can capture to get more money.
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#9
Posted 29 October 2006 - 00:56
Location : Some where in the desert with an Airport
Faction : USA
Briefing : General, there has been a raid on the USA high security prison camps in Afghanistan, as a result of this the B52 has been called in to wipe out the invaders before they capture the camp.
But there has been a problem, The B52 was not propoly fuelled and needs to be re-fuelled, Your mission is to secure the landing zone and protect the B52 while it re-fuels against GLA attacks(and since its a large plane it will take a long time to refuel!)
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#10
Posted 29 October 2006 - 13:21
#11
Posted 31 October 2006 - 14:51
This sick sig was made by da man, Cattman2236. Yeeh boii!
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#12
Posted 31 October 2006 - 15:00
Edited by General Sic, 31 October 2006 - 15:01.
#13
Posted 31 October 2006 - 16:40
#14
Posted 31 October 2006 - 17:06
#15
Posted 31 October 2006 - 18:42
#16
Posted 31 October 2006 - 19:26
#17
Posted 31 October 2006 - 19:53
#18
Posted 06 November 2006 - 02:00
you find out this info on the next mission:
but little did you know that the general has also helped the GLA experiment with nukes and they must be stoped before they go too fare and out power the chinese nuclear arsenal with the stolen tsar bomba 100mt nuclear weapon, thought to have never been built, but was found in peices, and they are being assembled at the base
#19
Posted 07 November 2006 - 14:49
1. Tzar was a 50 Megaton bomb
2. Its been detonated over the island of Nova Zemblya
3. There was only made 1
4. GLA doesnt want nukes they have toxins
#20
Posted 09 November 2006 - 23:45
It's a easy map, and almost done the map it's self, no scripting though.
Any suggestions for Mission # 2?
#21
Posted 10 November 2006 - 13:39
#22
Posted 21 November 2006 - 02:23
I have a question:
How do you get the AI to fire their SWs, and how do you get them to rebuild their base?
#23
Posted 07 January 2007 - 09:29
These planes were heading to Al Brahara, Where the GLA have taken The Entire Black Market, The U.S., seeing the oppurtunity to cut off a major supplier of the GLA and other terroist organizations, saw fit to send para troopers in to capture the city. But along the way they are shot down by Stinger Sites Surrounding the city. all thats left is small platoons of missile men and rangers, scattered at different Crash sites. The player must meet up with the other platoons, wilst be hunt down by GLA scavengers. When The all the platoons are together they have to take out the stinger missile sites, and quad cannons souronding the city. There will be damaged and abandoned Vehicles along the way for their use. One all AA is destroyed from the perimiter of the city, The play has to move the platoons towards the inner city, and place a becon for the secondary strike force to be droped. This force will Include Crnl. Burton, Snipers, Humvees, and a small amount of Crusaders. Then From There They have to go through the Downtown. along the way they have to clear out the GLA choke points and strongholds they run into. scattered throughout the city there will be Radio Stations, where the platoons can garrison and it will call in a small paradrop of Medical Help, and reinforcements. Finally at the downtown of the city, all the platoon has to do is get around a lardge defence of Stingers, quads, and scorpians, along with lots of infantry, to The Main Black Market Building, Where They Have to capture the building to win, if they destroy it, they lose. After a few mins of fighting The GLA will start to retreat to the black Market, And attack it, so the U.S. Forces can't gain their old resources. So the Black Market has to be protected Also.
End Sequence: Burton And a sniper on each side, Standing in front of the black market
#24
Posted 21 May 2007 - 23:57
transporting 4 POW's.
maybe the convoy could include 4 scorpions, some technicals with men in them of course. and some other crap.
as america u have 2 gunships, 2 humvees, each with 3 rocket men and 2 marines. and u have to rescue the POW's.
im sure there is a way to code it.
once the rescue is complete u must return the POW's to base *map enlarges here*.
2 ways to end now.
1. either u get a few extra reinforcements and must fight ur way through some more patrols to get back to base.
or-
2. it is RELATIVELY easy to get the pow's back to base, then u must destroy the outpost at which they were behing held captive.
hope u like it.
#25
Posted 22 May 2007 - 12:00
PS: I like your idea Warbz
Edited by Crazykenny, 22 May 2007 - 12:01.
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