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Helge´s art topic


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#801 Camille

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Posted 17 September 2012 - 07:30

View PostSgt. Rho, on 14 September 2012 - 12:21, said:

Those are mine-plows. They are supposed to make it look more evil :P


they look awesome :P
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#802 General

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Posted 17 September 2012 - 08:41

That last render looks "pro", well, in fact, it looks better than all models in C&C3! My only complain would be that some places look a bit blurry, I am not sure but it may look better if it look a bit sharper :)

#803 Sgt. Rho

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Posted 20 September 2012 - 03:19

I'll see if I can do anything about that.

In the meantime, I decided to model a Turian cruiser:
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#804 Sgt. Rho

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Posted 27 September 2012 - 22:07

Working on an IFX-45 Aquila, design by HaryoPanji

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Edited by Sgt. Rho, 28 September 2012 - 00:08.


#805 CoLT

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Posted 28 September 2012 - 14:27

Love the design. It's like a Su-27 with a bit of MiG 1.42 in it.
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#806 Sgt. Rho

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Posted 28 September 2012 - 20:13

According to Haryo, it's based on the F22, PAK-FA and the CFA-44 from Ace Combat 6.

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Edited by Sgt. Rho, 29 September 2012 - 02:23.


#807 Sgt. Rho

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Posted 29 September 2012 - 08:26

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#808 Destiny

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Posted 29 September 2012 - 09:50

Man, that is so awesome. The tails are a bit small, but this fighter's eyecandy bombing.
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#809 Sgt. Rho

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Posted 29 September 2012 - 16:20

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Fixed the tail rudder...the whole thing moves.

#810 Sgt. Rho

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Posted 30 September 2012 - 01:52

And finished:

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A good 25-30 hours have gone into this thing.

Edited by Sgt. Rho, 30 September 2012 - 02:10.


#811 Destiny

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Posted 30 September 2012 - 04:10

Wow man, this is wallpaper-quality stuff. Really lovely jets :P
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#812 Sgt. Rho

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Posted 01 October 2012 - 00:05

Thx :P

I'm working on another one of Haryopanji's jets, the Archer:

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Edited by Sgt. Rho, 01 October 2012 - 07:10.


#813 CoLT

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Posted 01 October 2012 - 09:28

Wow. your planes look amazing. How did you learn to do them? I've been trying to do smooth shapes for ages and I can't figure it out.
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#814 Sgt. Rho

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Posted 01 October 2012 - 09:48

practice, as with basically everything I know about modeling and texturing. I use smoothing groups to create the "stealth seams", and use a different smoothing group for each side of wings, fins, etc. It's important to keep a roughly uniform curve to the shape, else it will look off. I'm actually surprised how smooth this one turned out.

#815 Sgt. Rho

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Posted 02 October 2012 - 02:58

Model's done, now to texture it.

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#816 General

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Posted 02 October 2012 - 07:45

That render with three planes looks pretty awesome. Is it possible to do that without the crosshair and render lines and adding a couple dozen more aircraft and a soil in the horizon which anti air fire coming from ? If you do that, that would be recorded as epic ! :D

#817 Sgt. Rho

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Posted 02 October 2012 - 09:49

I was planning on an air battle between Archers and Aquilas, but that doesn't sound bad either.

Here's a WIP of the texture:

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#818 Sgt. Rho

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Posted 03 October 2012 - 02:57

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#819 CoLT

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Posted 03 October 2012 - 03:03

You adding bump maps to this?
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#820 Sgt. Rho

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Posted 03 October 2012 - 03:47

later on. yes-

#821 Raven

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Posted 03 October 2012 - 07:51

Awesome stuff Rho. Really really cool!!!

#822 Sgt. Rho

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Posted 04 October 2012 - 14:08

Mostly done now, only need to finish the canards and the cockpit interior.

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#823 CoLT

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Posted 04 October 2012 - 16:53

It's looking great! If I can make a suggestion though, try adding a bit more of lighting and shadowing on the texture around the seams in the metal. It'll create a bit more depth, because right now as they are it makes an otherwise greatly detailed texture look a little flat.
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#824 Sgt. Rho

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Posted 06 October 2012 - 10:26

I always do that, but I do it after I'm done with the platelines. I then copy all platelines, merge them, and blur them.

Also: Done.
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#825 Destiny

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Posted 06 October 2012 - 11:25

I am in love with the Archer. It reminds me of the FFR-41MR Mave <3
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