[2 Players][VZH] Tropical Hell -RETOUCHED
Kris
04 Jan 2007
Well here's a "Retouched" version of lord_Atlantis's Tropical Hell map 
Changes:
Made the rain denser (sp?).
Changed the Lighting to match the weather.
Replaced some "ambient" sounds with windy ones.
Used a "Wind" script so the tree's acts like its getting blown by some gale force wind.
Added a few objects.
Replaced the "TechMachineGun" thingy with the "CivilianBunker"
A few minor "map.ini" change
Sorry no pics, don't have a middle mouse button :bigeye:
Still, Credit goes to the original Creator, Lord_Atlantis

Changes:
Made the rain denser (sp?).
Changed the Lighting to match the weather.
Replaced some "ambient" sounds with windy ones.
Used a "Wind" script so the tree's acts like its getting blown by some gale force wind.
Added a few objects.
Replaced the "TechMachineGun" thingy with the "CivilianBunker"
A few minor "map.ini" change
Sorry no pics, don't have a middle mouse button :bigeye:
Still, Credit goes to the original Creator, Lord_Atlantis

Attached File(s)
-
Tropical_Hell2.zip (185.46K)
Number of downloads: 55
Lord Atlantis
04 Jan 2007
Since I didn't do too much to fix up the map and put up a new download, I will get some pics of it. Thanks chris for touching up the map.
-lord_atlantis
-lord_atlantis
Crazykenny
04 Jan 2007
Did you have premission to fine-tune this map? Its Guild property you know

Kris
04 Jan 2007
E.V.E.
05 Jan 2007
Yeah, i like this Map.
Will see what the pimped Version will be like.
- E.V.E.
Will see what the pimped Version will be like.
- E.V.E.
Kris
05 Jan 2007
For those who downloaded the "touched up" version, Feel Free to bash, flame whatever you want to do with me 
Comments are also welcome

Comments are also welcome

Lord Atlantis
05 Jan 2007
You know some more ini scripting than me, so I can't even do what you have done.
-lord_atlantis
-lord_atlantis
Lord Atlantis
11 Jan 2007
IMO after playing the map, there was just too much non-standard effects. AKA most of what Chris did. The tree sway happens too fast, and looks out of place. The Rain is too much, taking away too much from the map.
-lord_atlantis
-lord_atlantis
Kris
11 Jan 2007
Sorry for giving the map a typhoon weather XD
Edited by Chris, 11 January 2007 - 09:59.
Edited by Chris, 11 January 2007 - 09:59.
Lord Atlantis
12 Jan 2007
Chirs' weather effects, you mean. I make sure that the maps that I make are optimized to reduce lag.
-Lord_Atlantis
-Lord_Atlantis
Kris
12 Jan 2007
Sorry for the lag D:
I "retouched" this map using my new pc which happens to have a 1GB DDR1 Ram and the processor runs at 3.2GHZ with HT tech while the game runs at 800x600 at high so i didn't noticed the lag :(
Edited by Chris, 12 January 2007 - 20:25.
I "retouched" this map using my new pc which happens to have a 1GB DDR1 Ram and the processor runs at 3.2GHZ with HT tech while the game runs at 800x600 at high so i didn't noticed the lag :(
Edited by Chris, 12 January 2007 - 20:25.
Crazykenny
21 May 2007
Frame rates slowing down to a crawl is lag.
And please, dont necromance topics
And please, dont necromance topics
