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''Condition Red'' Advertising


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#26 Sic

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Posted 17 January 2007 - 19:55

It's not looking that good, but yet, it must be great ingame.
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#27 Lord Atlantis

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Posted 17 January 2007 - 23:17

Do you have a forum for the mod or a main homepage for the mod?

@Slye fox-Will the Chronominer get cool light effects for the mini-chronoshpere dome that is on the front?

-Lord_Atlantis

Edited by Lord_Atlantis, 17 January 2007 - 23:19.

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#28 Alias

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Posted 17 January 2007 - 23:21

Page: http://conred.cncguild.net/
Forum: http://forums.revora...p?showforum=480

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#29 Lord Atlantis

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Posted 17 January 2007 - 23:28

Just a small thing, will you not do what RA3 mod did and make the Yuri Gattling tank have a turret?

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#30 Slye_Fox

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Posted 17 January 2007 - 23:42

View PostLord_Atlantis, on 17 Jan 2007, 23:28, said:

make the Yuri Gattling tank have a turret?

-Lord_Atlantis


Like in YR, it does.
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#31 Lord Atlantis

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Posted 18 January 2007 - 00:22

I was worried a bit. From the render, there wasn't an apparent turret.

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#32 CodeCat

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Posted 18 January 2007 - 01:06

Slye, don't bother trying to find an infantry animator. Trust me, it's not worth the effort cause you won't find anybody who can. Just use existing ZH skeletons and animations. All other mods do it, so it wouldn't be sloppy if you did anyway.
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Go dtiomsaítear do chód gan earráidí, is go gcríochnaítear do chláir go réidh. -Old Irish proverb

#33 Slye_Fox

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Posted 18 January 2007 - 01:18

none of the ZH anims are anything like what i need.
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#34 Whitey

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Posted 18 January 2007 - 01:23

The GI and Yuri's initiate are teh only I can see requiring new ones, wait, and the brute and dogs. And tesla trooper.

#35 Lord Atlantis

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Posted 18 January 2007 - 01:39

Maybe some slight changes to other ones, but those are the main problems that I see. What about the animations for Boris/Tanya/Yuri Prime?

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#36 Sic

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Posted 18 January 2007 - 06:04

Yuri prime doesn't do nothing much, he doesn't need anims, and Boris can do with the default animations.
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#37 Slye_Fox

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Posted 18 January 2007 - 13:04

Yuri Clone, Spy, Deployed GI and GGI, all the Engineers, a special one for the Crhono portal, SEAL and Tanya need swiming anims, Desolator needs secondary fire anim, ChronoLegonaire

those also need new skels/anims
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#38 Crazykenny

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Posted 18 January 2007 - 13:25

Well maybe E-mailing EgAy could help :dope:
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#39 Slye_Fox

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Posted 18 January 2007 - 16:52

who?
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#40 Sic

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Posted 18 January 2007 - 17:24

EA Games, but I don't know wtf that would help ö_ö.
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#41 Slye_Fox

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Posted 18 January 2007 - 20:13

Is there anyone willign to help fix some bugs with my AI?
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#42 Lord Atlantis

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Posted 19 January 2007 - 04:46

I have noticed that your ingame shots aren't of the highest quality (no 3d shadows). Will that improve?

-Lord_Atlantis

Edited by Lord_Atlantis, 19 January 2007 - 04:48.

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#43 Slye_Fox

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Posted 19 January 2007 - 11:45

View PostLord_Atlantis, on 19 Jan 2007, 04:46, said:

I have noticed that your ingame shots aren't of the highest quality (no 3d shadows). Will that improve?

-Lord_Atlantis


When i get a better computer that has a graphics card, then i can run the game on full settings.
So yes, it will improve.
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#44 Sic

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Posted 19 January 2007 - 13:10

View PostLord_Atlantis, on 19 Jan 2007, 05:46, said:

I have noticed that your ingame shots aren't of the highest quality (no 3d shadows). Will that improve?

-Lord_Atlantis

I hear a hint!
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#45 Crazykenny

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Posted 19 January 2007 - 15:12

He is not on the team if thats what you think :dope:
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#46 Sic

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Posted 19 January 2007 - 15:53

Not that. It just looks so much like "I could help you get some ingame screens".
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#47 Lord Atlantis

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Posted 24 January 2007 - 05:26

I was browsing and revora forums and noticed that there was a unusually low number of comments about the mod.

Does this mod not have enough advertising?

-Lord_Atlantis
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#48 Alias

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Posted 24 January 2007 - 05:35

It will get more traffic when a beta is released.

Edited by Alias, 24 January 2007 - 05:36.


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#49 Sic

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Posted 24 January 2007 - 13:13

I myself think that mod needs more attention. But cheers to SlyeFox for not letting it die.
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#50 Slye_Fox

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Posted 28 January 2007 - 15:39

We still need an Infantry rigger/animater
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