Jump to content


[2 Player][ShW] Forest Cliffsides


9 replies to this topic

#1 Sic

    Veteran

  • Project Team
  • 5507 posts
  • Projects: NLS 2D Artist, Code 13 Cameo Artist

Posted 26 January 2007 - 20:49

Forest Cliffsides, not AI scripted. Grassland/Mountain style.
Attached File  Forest_Cliffsides.zip (82.97K)
Number of downloads: 16
A little turtle friendly, but meh.
Looking for AI scripting, Screenies, perfection and approval.

Pics:
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

Edited by Sic, 21 February 2007 - 13:20.

Posted ImagePosted Image
Posted Image

#2 Lord Atlantis

    I am Iron Man

  • Member
  • 3807 posts

Posted 18 February 2007 - 19:05

Sorry for the long wait for the pictures. You will find them in the first post.

-Lord_Atlantis
Posted Image

#3 Sic

    Veteran

  • Project Team
  • 5507 posts
  • Projects: NLS 2D Artist, Code 13 Cameo Artist

Posted 18 February 2007 - 19:15

Thanks again for the pictures :D. I will script and fix the bugs in this one :D.
Posted ImagePosted Image
Posted Image

#4 Crazykenny

    Eternal Glow

  • Project Team
  • 7683 posts

Posted 18 February 2007 - 22:09

Very very very nice Sic. I see your mapping skillz growing with each passing map.
Posted Image

#5 Sic

    Veteran

  • Project Team
  • 5507 posts
  • Projects: NLS 2D Artist, Code 13 Cameo Artist

Posted 20 February 2007 - 17:38

Thank you :). There's a bug in the hills mate, I will fix it when I do the AI waypointing.

EDIT: Map is scripted, link is updated, and Ascendancy, I fixed the ai. Fully.

Edited by Sic, 20 February 2007 - 17:39.

Posted ImagePosted Image
Posted Image

#6 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 20 February 2007 - 17:46

Ah, finally. I've been waiting to play on this map actually. Soon the map will glow like the sun :) :D .

Expect a report from me soon.


My best,

Nuker
Posted Image

#7 E.V.E.

    Femme Fatale Of The Army

  • Gold Member
  • 6564 posts

Posted 20 February 2007 - 18:40

Quote

Ah, finally. I've been waiting to play on this map actually. Soon the map will glow like the sun .


Expect the same from me ...

Good Work.

- E.V.E.

Posted Image

#8 Sic

    Veteran

  • Project Team
  • 5507 posts
  • Projects: NLS 2D Artist, Code 13 Cameo Artist

Posted 20 February 2007 - 19:34

View PostMajor Nuker, on 20 Feb 2007, 18:46, said:

Ah, finally. I've been waiting to play on this map actually. Soon the map will glow like the sun :) :D .

Expect a report from me soon.


My best,

Nuker

View PostE.V.E., on 20 Feb 2007, 19:40, said:

Quote

Ah, finally. I've been waiting to play on this map actually. Soon the map will glow like the sun .


Expect the same from me ...

Good Work.

- E.V.E.


Thanks people, I'd like to have fun in the map with you. Also , a little thing you should note, I have made the hills in the middle passable to stop turtling a little more.
Posted ImagePosted Image
Posted Image

#9 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 21 February 2007 - 14:48

A special note. Sic has updated the download. The reason for this is because the files themselves were zipped, instead of the folder itself. If you have the original version, please delete it and re-download the map.


Regards,

Nuker

Edited by Major Nuker, 21 February 2007 - 14:51.

Posted Image

#10 Sic

    Veteran

  • Project Team
  • 5507 posts
  • Projects: NLS 2D Artist, Code 13 Cameo Artist

Posted 21 February 2007 - 18:11

Thanks Nuker for pointing that out, I totally forgot to post.

EDIT: People, the map has now stopped any progress because AI won't work. Until I solve that problem, the map will remain so. Thank you for your time :).
Posted ImagePosted Image
Posted Image



1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users