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Funny modding moments


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#101 Strategia

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Posted 22 March 2008 - 13:20

Imagine a Technical trying to jump off of that thing.....

#102 chaos4eva

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Posted 22 March 2008 - 17:11

Or a Combat Cycle...
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#103 Soul

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Posted 22 March 2008 - 22:45

Their dead the second they hit the ground.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#104 Strategia

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Posted 22 March 2008 - 22:48

View PostSoul, on 22 Mar 2008, 23:45, said:

Their dead the second they hit the ground.


Still, just imagine.....

Two Raptors idling in circles next to the spire
Raptor 1: Hey do you hear something?
Raptor 2: What, that screaming sound?
Technical: WOOOOOOOOOOOOOOOOOOOOOOOOOHOOOOOOOOOOOOOOOOOOOO crashes into Raptor 1
Raptor 2: OMG HAX!!!

:D

#105 Strategia

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Posted 10 April 2008 - 15:57

Dubblepoast D:

This is what you get when you don't set the Lift value of a helicopter locomotor high enough:

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Yes, they could be fired upon by ground units. Fail XD

*****

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I still don't know what caused this, changing locomotor type from tracked to wheeled seemed to help, at least I got it cleared up in the end.....

*****

This is what happens when you set a helicopter's speed to 180:

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Tripplepoast D:!!!!!

This is how I found out that detonation FX for missiles are tied in with the missile object, not the weapon code. Ground vehicles firing Stealthjet_Missiles after Bunker Buster has been purchased:

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When these babies destroyed a building, the rubble literally exploded in all directions. Pretty cool to watch :P They're also absolutely lethal vs. mobs, one soldier got hit by so many BB effects the poor guy was sent skimming across the ground for about two USA Airfield lengths, trying to stop it by running really really hard with his teensy little legs :P When he stopped, his health was in the red.

This is my favourite sequence, I ROFL'ed so hard when this happened:

Five (the sixth got killed by collateral damage from a few close BBs, I think) vehicles attacking a War Factory.

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That's a freshly built Crusader that got tossed out of the Warfac's side.

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It just kept flying for so long, in a shallow parabolic trajectory..... until it hit the Barracks it's about to hit in this picture.

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Bouncing off the Barracks :)

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And off the StratCtr.

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It eventually landed somewhere here, after several seconds of frantic panic for the poor tank pilot and so much lulz for me I had to pause the game and wipe the tears from my eyes. :rotfll:

#106 nova

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Posted 10 April 2008 - 17:44

must have code :O for crusader upload pleas

Edited by nova, 10 April 2008 - 17:45.


#107 Kris

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Posted 14 April 2008 - 09:44

LMFAO! That's priceless Strategia :P !







#108 Dutchygamer

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Posted 27 April 2008 - 18:08

This is what happens when you make the Hovercraft buildable and give it Scale=1.5
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I want to make it a bit bigger, but this is a bit over-the-top :dope:
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#109 Kamikazi

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Posted 27 April 2008 - 18:12

ZOMG! It looks like a uber flying land fortress :dope:
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#110 Kris

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Posted 08 May 2008 - 09:20

ROTFL, That can carry an entire base xD







#111 Zeke

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Posted 16 May 2008 - 11:16

View PostDutchygamer, on 27 Apr 2008, 18:08, said:

This is what happens when you make the Hovercraft buildable and give it Scale=1.5
http://img213.images...623/oopsrk2.jpg
I want to make it a bit bigger, but this is a bit over-the-top ;)


OMG Haxx, send in the GDI MARVs

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#112 Dauth

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Posted 16 May 2008 - 15:20

Still crushable by Empys by any chance?

#113 pirate

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Posted 18 May 2008 - 17:12

if they only changed the size... yes

this part resamble the crushyness.....

CrusherLevel = 2 ;What can I crush?: 1 = infantry, 2 = trees, 3 = vehicles
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles 3= overlords
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#114 TheDR

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Posted 18 May 2008 - 17:16

View Postpirate, on 18 May 2008, 18:12, said:

if they only changed the size... yes

this part resamble the crushyness.....

CrusherLevel = 2 ;What can I crush?: 1 = infantry, 2 = trees, 3 = vehicles
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles 3= overlords


Please can some one try a lotus that can crush tanks :P
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F O R T H E N S
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#115 Kaido

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Posted 18 May 2008 - 17:19

or laser gen ranger :P

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#116 nEGATIVE

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Posted 20 May 2008 - 14:13

LOL... I was trying to make a nuclear Tank Hunter. I coded it, added a weapon, but set the ClipSize to 1 instead of zero. And with a ClipReloadTime of zero, this happened:
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Edited by nEGATIVE, 20 May 2008 - 14:20.

Don't worry sir, I have a punning clan...

#117 pirate

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Posted 22 May 2008 - 15:52

must have lagged :P....
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#118 The_Hunter

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Posted 31 May 2008 - 14:10

http://www.youtube.c...h?v=QZojRxqcY3s

Behold ze chicken assault of doom.
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#119 Alias

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Posted 31 May 2008 - 14:14

Wahahaha, oh man.

Juhziz approves.

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#120 E.V.E.

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Posted 31 May 2008 - 14:15

BBQ Party!

- E.V.E.

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#121 Waris

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Posted 31 May 2008 - 14:15

BAHAHAHAHAHAHAHAHA! :P

#122 Kaido

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Posted 31 May 2008 - 14:18

Sir, We have enemy... Are those chickens? D: :P

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#123 Kris

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Posted 31 May 2008 - 15:02

ROTFL! :P







#124 Dutchygamer

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Posted 31 May 2008 - 15:45

Lolz at Terror Chicken :P
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#125 Comr4de

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Posted 31 May 2008 - 23:17

Classic, I remember when you showed the team this way back :P I'd almost forgotten about it.

SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome
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