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C&C3 MOD SDK
#27
Posted 23 August 2007 - 20:13
-Collision detection is done by bounding boxes
-Some units and structures use skinns of other units for some sub objects
-Texture files seem to be defined in an XML file.
#28
Posted 23 August 2007 - 20:15
Edit: Ok there are also W3X files.
Edited by Soul, 23 August 2007 - 20:17.
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Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#30
#31
Posted 23 August 2007 - 20:23
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#34
Posted 23 August 2007 - 20:30
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#36
Posted 23 August 2007 - 20:33
#37
Posted 23 August 2007 - 20:35
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Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#41
Posted 23 August 2007 - 22:53
Ascendancy, on 24 Aug 2007, 8:20, said:
What, they don't already?
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Masonicon, on 17 Oct 2009, 13:44, said:
#45
Posted 23 August 2007 - 23:54
Now the modders are making High Poly models xD
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#46
Posted 23 August 2007 - 23:56
#47
Posted 23 August 2007 - 23:58
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Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#48
Posted 23 August 2007 - 23:58
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#49
Posted 24 August 2007 - 00:03
#50
Posted 24 August 2007 - 00:17
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