Now, we see the danger that people will be keeping their work to themselves, where a mod is no longer a community project but merely a product that you can download and use. It would be like buying a computer but not being able to add to or modify its hardware. The right to view and modify the mod will fall only with the developers, creating a strong split between the developers and the rest of the community who can then only 'consume' a mod rather than taking an active part in development themselves. We should realise that in the end, mods are made by the community, for the community. We're all modders, so let's not take that right away from others by denying them ideas and knowledge merely because we thought of them and not they.
--------------------
I'm therefore calling for C&C3 modders to include their mod's original source code in the form of the uncompiled XML files, included either in the mod download or offered to be downloaded separately together with the mod itself. This way, we will not be denying others access to the common knowledge base that is the community and its members.
If you want to show your support to this in more ways than just releasing the source code of your mod, you may use this banner:

Please also link to this topic using either the banner or text you include with it, so that it is clear that the banner represents more than just a three-word name. For example, in signatures, you could use the following code (I've inserted new lines to make it more readable, please remove them when using it):
[url=http://forum.cncreneclips.com/index.php?showtopic=17324] [img]http://i63.photobucket.com/albums/h129/codecat42/userbars/openmoddingalliance_logo.png[/img] [/url]If you're using XHTML, use this for example:
<a href="http://forum.cncreneclips.com/index.php?showtopic=17324"> <img src="http://i63.photobucket.com/albums/h129/codecat42/userbars/openmoddingalliance_logo.png" alt="Open Modding Alliance" /> </a>
Thank you.