Model Polygon List:
Infantry: 300 to 1000 Polygons
Vehicles: 600 to 5000 Polygons
Buildings: 700 to 8000 Cinematic Around 20000 Polygons
Projectiles: 50 to 150 Polygons
Module Draws:
W3DTruckDraw "Already Used For the Ballista"
Editing Info:
Adding new *.W3D Models Is Posseble NOW!
Assets.dat Fixes:
Asset.dat Fix In Patch 1.01 ''Already Released''
SAGE Enhancements:
Tank Module Draw:
W3DTankDraw ''Already Released''
Tiberian Logic?:
I Spotted growing tree’s, May “Tiberian” is posseble
Battle Formation:
You can code exact the same as this screen below like the Redguards in the generals beta's

Min Commands:
-win
-scriptDebugLite
-scriptDebug2
-xres
-yres
-noshellmap
-noaudio
-Watchdog
-noWatchdog
-preferLocalFiles
-fullVersion
-mod
-automatch
-DX
Scripts And Tips Buildin LOTR:BFME
Stealth Generator 110% Working!, Incl Mobile Stealth Generator Works Perfect! [Like Tiberian Sun]
Quote
Behavior = BroadcastStealthUpdate SUP3R_UB3R_L33T_PR0_H4X0R_PWN4GE_ModuleTag
Radius = [REAL RADIUS NUMBER]
End
Radius = [REAL RADIUS NUMBER]
End
SET_:
DOZER Will be posseble
HARVESTER Scripted in LOTR:BFME
COMMANDCENTER "Scripted in LOTR:BFME to will be usefull for Generals Command Centers"
HIJACKED "Got an TS Hijackers funktion".
More Of SET_ And Other Info
Upgrades Buildin:
Upgrade_InfantryCaptureBuilding
Upgrade_ChinaRedguardCaptureBuilding
Upgrade_AmericaRangerCaptureBuilding
Upgrade_GLARebelCaptureBuilding
Edited by Chrizz, 07 May 2005 - 23:10.