Which tiberium kinds?
Sgt. Rho
19 Oct 2007
Hi.
Which tiberium types do you think I shall use in tiberian apocalypse?
(Green and blue are decided, but what about red and yellow?)

Red would be same as blue (has a higher value than green tib, but not the same as blue), but also damging vehicles (exept harvesters) and yellow would damage also buildings.
Edited by Master_Chief, 19 October 2007 - 16:51.
Which tiberium types do you think I shall use in tiberian apocalypse?
(Green and blue are decided, but what about red and yellow?)

Red would be same as blue (has a higher value than green tib, but not the same as blue), but also damging vehicles (exept harvesters) and yellow would damage also buildings.
Edited by Master_Chief, 19 October 2007 - 16:51.
Alias
19 Oct 2007
What's the point of having Tiberium that damages buildings if a building can't be in contact with the Tiberium anyway?
Sgt. Rho
19 Oct 2007
General Kirkov
19 Oct 2007
Rayburn
19 Oct 2007
Pick red, scrap yellow. Four colours which simply differ in what they damage takes it too far IMO.
Also, if red Tib is dangerous to infantry AND vehicles it better BE worthier than blue Tib.
Also, if red Tib is dangerous to infantry AND vehicles it better BE worthier than blue Tib.
Sgt. Rho
19 Oct 2007
also (obviously...) the value is higher. red=2,5 times green, yellow=3 times green
Rayburn
19 Oct 2007
☆FreedoM_FighteR☆
19 Oct 2007
to be honest add them all but it looks a little wiard tib style for cnc3

Ascendancy
19 Oct 2007
I like the fact there's going to be more than 2 kinds of Tiberium, so add them all I say.

Athena
20 Oct 2007
I think it's a pretty creative idea, just make sure they differ enough gameplay wise.
Sgt. Rho
20 Oct 2007
Yeah...A tip on yellow tiberium: don't shoot at it if it aproaches your refinery...harvest it...It would blow off your refinery

Amdrial
20 Oct 2007
As it has been said in some Tiberium Theories, there are 4 types of Tiberium.
One type is the most known, green type.
The second type is the more rare blue type.
The third type will only grow on specific areas of the world, the red type.
And the fourth type is an actual organism, feeding off metal and other buildmaterials used by humans, the Veins.
One type is the most known, green type.
The second type is the more rare blue type.
The third type will only grow on specific areas of the world, the red type.
And the fourth type is an actual organism, feeding off metal and other buildmaterials used by humans, the Veins.
Thez
20 Oct 2007
The red tiberium was actually planned in Tiberian Sun and I can remember seeing it in the game once or twice (though it might have been modded) and it was in between green and blue when it came to money but extremely hazardous.
If memory states though, it was the fastest tiberium to spawn/regenerate.
If memory states though, it was the fastest tiberium to spawn/regenerate.
nova
20 Oct 2007
there was a fith tib type
clear yes clear
Edited by nova, 20 October 2007 - 14:52.

Quote
only found in nod controlled tertories so it may have been a nod experiment but since it has spread throung yello and red zone it is a litle bit more valuable than green because of its rarity but it dose not assimilate ethier
Edited by nova, 20 October 2007 - 14:52.
Rayburn
21 Oct 2007
nova, on 20 Oct 2007, 16:51, said:
there was a fith tib type
clear yes clear

Quote
only found in nod controlled tertories so it may have been a nod experiment but since it has spread throung yello and red zone it is a litle bit more valuable than green because of its rarity but it dose not assimilate ethier
Source of that information? Judging by the spelling, it seems to be yourself...