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Weapon Sugestions for my model

KiLLer's Photo KiLLer 05 Mar 2006

You think so thanks the longest part was thinking how it wpould look :tard::lol:
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KiLLer's Photo KiLLer 05 Mar 2006

Don't really like this one that much but it just an idea


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just asking if you like it well do ya
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Alias's Photo Alias 06 Mar 2006

Ooooh... Good.

*Awards another cookie*
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KiLLer's Photo KiLLer 06 Mar 2006

Here's another one this is the one with the lowest poly count :tard::lol:

but i wouldn't know how to code this in any waty but hey ill find help pn that front then anyway here is the pic

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KiLLer's Photo KiLLer 06 Mar 2006

somebody had the idea of advanced engines how should it look though cause i dont have any clue what so ever :tard:

NOTE : not all upgrades wiil eventually be used once i made enough to my idea ill start a poll and see what the most favorites are
Edited by KiLLer, 06 March 2006 - 11:56.
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Whitey's Photo Whitey 06 Mar 2006

advanced engines could look like on the back, a large engine block sticking out, or just a lump (covered engine) wiht two large propellors visible on the bottom rear
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KiLLer's Photo KiLLer 09 Mar 2006

Total remake

wil remake upgrades later anyway i think this looks alot beter

its also better scaled now

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Edited by KiLLer, 09 March 2006 - 16:23.
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Whitey's Photo Whitey 09 Mar 2006

Muy bueno! :D
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Alias's Photo Alias 10 Mar 2006

Make that 3 cookies O_o

You will go down in history :D
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KiLLer's Photo KiLLer 10 Mar 2006

Until now my mod features this
ita has naval yard ( stil looking like USa warfactory and can still be build by everybody )

China
Submarine Can fire torpedo and missiles

Usa
Frigate New model Then the one you guys have seen ( still will get upgrades though )
Battleship

Gla
Battleboat is armed with a fully salvaged quad cannon gun

All
Ptboat
Amhibious transport

all cameos for these are done also the strings are

Btw the mod will only feature one Navalyard And that will be a tech building when captured every team will be able to build there own ships ( every team usses its own Commandset )

in the version im using now i can still switch the commandsets its easier then restarting the game with another team to test there ships
later on this will be romoved so everybody can only build there ships


NOTE: some prerequistes are still not implented jet so don't start saying "hey the usa can already buikld theuyre frigate at start of game cause i know "

EDIT

i don't wanna post any screenshots
so i just added a Big file for current version just place it in your generals zero hour folder should do the trick no recources of this mod may be used on any other mod without asking me

Credit goes to The_hunter who tought me alot ( and his sub course )
And everybody elso on this forum that made this possible

Click Here to download


P.S: pleas give me fedback on how i can make it better thanks
Edited by KiLLer, 10 March 2006 - 15:01.
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KiLLer's Photo KiLLer 14 Mar 2006

Particle update

wake for all ships shown here with the pt boat

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wake for torpedos

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The_Hunter's Photo The_Hunter 14 Mar 2006

that's pretty cool ;)
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KiLLer's Photo KiLLer 14 Mar 2006

LOTR BFME had some nice textures for it ;)
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ultra1437's Photo ultra1437 14 Mar 2006

i cant get it to work (keeps saying error like if installed wrong but i do as it says and do you mean the mydocs zero hour folder or where the app itself is?
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KiLLer's Photo KiLLer 14 Mar 2006

where the app itsself is
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Whitey's Photo Whitey 14 Mar 2006

nice wake man, i have a suggestion, contrails on top of the water at the sides of the wake :) to make more of a "wake" :drunk:
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KiLLer's Photo KiLLer 14 Mar 2006

i know btw i use this one for every ship A bigger one for bigger ships and a Smaller one as seen above for the smaller ships now im working on getting the coding right for the minelayer upgrade for the new frigate

then im finally going to fix the submarine missiles ( hunter u used a lot of coding on that :D:) )

only thing it does now is fire 1 rocket rocket emediatly explodes destroying the submarine

and the fireFX of the missile goes to target and does damage
that aint right now is it :D

After that
I guess Ill go make a second ship for china
Edited by KiLLer, 14 March 2006 - 23:43.
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KiLLer's Photo KiLLer 15 Mar 2006

i made myself a intro for the mod now just trying to host it :loel: so i can show it to you guys btw i really love it :locky:
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Baal-Zebub's Photo Baal-Zebub 16 Mar 2006

Why not add a Particle Cannon to the already great model?
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KiLLer's Photo KiLLer 16 Mar 2006

finallyfound a place to upload the file this is a small version my intro

Intro
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ultra1437's Photo ultra1437 16 Mar 2006

i finally got it to work and it looks good!!
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KiLLer's Photo KiLLer 16 Mar 2006

thanks m8 now i finally gpot the submarine working a little better atleast the missiles work now :loel:
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KiLLer's Photo KiLLer 17 Mar 2006

New update Side specific Ptboats

now every side has its own pt boat though you can still see its a pt boat :loel::P



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Edited by KiLLer, 17 March 2006 - 18:53.
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Cattman2236's Photo Cattman2236 17 Mar 2006

That tomahawk upgrade model looks familiar mate :loel:

Nice work with the Naval units though.
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KiLLer's Photo KiLLer 17 Mar 2006

how do you mean it looks familiar ?? cause i made it myself but oke
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