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locomotor coding


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#1 resonance_002

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Posted 18 December 2007 - 11:41

how can you code a locomotor that lets an object (a drone to be exact) to move like the funnels of a gundam?
you know those zippy, random direction movements. . . :???:

#2 Futschki

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Posted 18 December 2007 - 13:19

further information .. maybe we can help
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#3 resonance_002

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Posted 18 December 2007 - 13:28

you see i want to duplicate the movements of a funnel (the small guns that moves really fast, randomly from one point to another) but i dont know how to code it properly as a locomotor ini.

#4 Zeke

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Posted 18 December 2007 - 14:21

 Abourror, on 18 Dec 2007, 13:19, said:

further information .. maybe we can help


http://www.youtube.c...h?v=4FKUiCoUsBs

the blue things that eject from his wings :) also ahoy Gundam fan :D

#5 resonance_002

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Posted 18 December 2007 - 14:38

well actually i was trying to make a tank that has funnels that is attached to its body that deploys when attacking then re attaches after attacking. so i wanted to give those funnels a unique movement (btw this "tank" will possibly be an american unit) and also im not satisfied on how the drones move, just flyin' around like balloons

Edited by resonance_002, 18 December 2007 - 14:43.


#6 Jordan

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Posted 20 December 2007 - 22:09

Check out the mod Xenoforce. It is closed, but it has a Gundam, Macross, and Zaku general, so you could look at the coding in there.

http://www.moddb.com.../5486/xenoforce
C&C Crazy Mod Version 0.55
^^^^The True Crazy Mod Starts Here^^^^
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