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Nick's Pics


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#226 TheDR

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Posted 07 September 2010 - 23:12

Oooo sweet stuff :confused:
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#227 Pav:3d

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Posted 08 September 2010 - 00:04

Really well done

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#228 Mbob61

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Posted 08 September 2010 - 00:48

That looks epic dude :confused:
Would love to see it textured |8

Mike
Thanks to Pav3d for the awesome sigs
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#229 Dr. Knickers

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Posted 09 September 2010 - 22:37

Thanks guys :D

Started working on a normal map, though part of me wonders why I'm bothering when this is mostly thin black lines:
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#230 Nem

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Posted 10 September 2010 - 04:18

Don't know much about normal mapping, I assume it's worth will rely on the engine thats displaying it.

Looks good to me, I have no doubt it will be impressive with a skin applied.

#231 Sgt. Rho

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Posted 10 September 2010 - 07:09

can you show me the normalmap? The lines seem to be very sharp,but no matter what, I always end up with a pixelfest, instead of a clean line :D

#232 pirate

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Posted 10 September 2010 - 16:10

maybe its easier to make a bump-map instead if your engine doesn't support bumpmapping, you can always convert it to a normal map afterwards :) coz to me the details you just made would be very easy to accomplish with a simple bumpmap ;)

Nice work so far also :D
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#233 Dr. Knickers

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Posted 12 September 2010 - 07:32

Such an exhausting skin

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Edited by Dr. Knickers, 12 September 2010 - 07:51.

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#234 TheDR

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Posted 12 September 2010 - 08:07

Wow, it looks like an awesome drawing :D
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#235 Pav:3d

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Posted 12 September 2010 - 13:07

Very nicely done, skin could use some sharpening imo, the scratches look too soft

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#236 CJ

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Posted 12 September 2010 - 15:58

Holy shit, that's awesome!

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#237 Dr. Knickers

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Posted 12 September 2010 - 19:07

Thanks for the tip, Pav. Sharpened up that layer, but I think it's partly the res of the skin/bleh UV. Hopefully, you won't see it that closely ingame

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http://i55.photobucket.com/albums/g154/cod...earRend1600.jpg
http://i55.photobucket.com/albums/g154/cod...ingRend1920.jpg

Edited by Dr. Knickers, 12 September 2010 - 19:11.

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#238 Mbob61

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Posted 13 September 2010 - 12:10

That looks pretty damn good indeed :duh:

Mike
Thanks to Pav3d for the awesome sigs
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#239 Dr. Knickers

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Posted 19 September 2010 - 21:26

Another skin for Freeworlds:

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#240 Pav:3d

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Posted 19 September 2010 - 21:35

Great stuff!

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#241 Wizard

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Posted 20 September 2010 - 12:08

That is superb Knick, well done.

Edited by Wizard, 20 September 2010 - 12:08.


#242 pirate

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Posted 20 September 2010 - 20:51

freelancer uses normal maps :o ?

Great work man 8|

It really sucks that its networking doesn't work any more for vista and above 8|

Edited by pirate, 20 September 2010 - 20:51.

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#243 Kalo

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Posted 20 September 2010 - 21:46

View Postpirate, on 20 Sep 2010, 20:51, said:

freelancer uses normal maps :o ?

Great work man 8|

It really sucks that its networking doesn't work any more for vista and above 8|



Well, now it does ;).
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[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.

#244 Dr. Knickers

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Posted 21 September 2010 - 01:59

View Postpirate, on 20 Sep 2010, 13:51, said:

freelancer uses normal maps :o ?

Great work man 8|

It really sucks that its networking doesn't work any more for vista and above 8|


Freeworlds overhauled the engine to use DX9.

And to play FL, disable IPv6 and you're good to go
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#245 Nem

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Posted 21 September 2010 - 04:04

Can't help but appreciate you back on the development front. Glad to see you back, I'll be joining the ranks soon.

#246 pirate

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Posted 21 September 2010 - 12:25

View PostDr. Knickers, on 21 Sep 2010, 3:59, said:

And to play FL, disable IPv6 and you're good to go


Why didn't I knew this like 3 years sooner XD, time to reinstall it maybe 8|

Space pirate time 8|
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#247 Dr. Knickers

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Posted 03 October 2010 - 04:01

Star Destroyers are actually pretty annoying to model. Gonna tweak some of the plating some more, since some of the plates look out of place right now. Smoothing issues have since been fixed.

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#248 Alias

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Posted 03 October 2010 - 04:07

Wow. You have patience beyond all means.

That is absolutely beautiful.

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#249 Pav:3d

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Posted 03 October 2010 - 08:30

That a hell of a lot of detail there, very nice. Did you use a greeble plugin for those little details?

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#250 Mbob61

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Posted 03 October 2010 - 14:11

That looks epic!
Seriously nice work 8|

Mike
Thanks to Pav3d for the awesome sigs
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