Tower Defense : The Last Stand
#1
Posted 24 January 2008 - 15:13
I think everyone knows the concept of tower defense:
You have to stop several waves (usually 10-30), here 25 on medium. And the enboss(es), 1 on easy, 2 on medium and 4 on hard. If 30 units escape, the game ends, and you loose. If not, and you kill the endbosses too, you win.
The Attackers must be AI controlled, as the waves are scripted. And the Defenders must be player controlled.
There are 2 attackers: Tactical attacker, which uses few, but powerfull units and Stategic Attacker, he uses much, but weaker units.
And then, there are 2 defenders: Currently Named "Conventional Weapons Defender", Miniguns, Missiles etc, and "Advanced Weapons Defender", Railguns, EMP etc.
Here is some progress, only for the Conventional Weapons Defender:
First: The Minigun Emplacement. A light turret, armed with twin miniguns. Useable vs everything, but only effective vs Infantry and Light vehicles.
Next: The SSM Launcher. This one is a medium range artillery turret, fires 2 HE missiles, with quite a large AoE.
More: The FLAK cannon. This "little" double barreled, shrapnell grenades firing beast is a pure nightmare for aircraft.
And last, but truely not least, the heavy artillery. Firing barages 4 shells on enemy troops.
#2
Posted 24 January 2008 - 15:36
#3
Posted 24 January 2008 - 15:51
#4
Posted 24 January 2008 - 16:18
#5
Posted 24 January 2008 - 16:22
F O R T H E N S
#6
Posted 24 January 2008 - 16:27
I am working on teh attacker AI ATM
#10
Posted 24 January 2008 - 20:20
Medve
#11
Posted 24 January 2008 - 20:26
Edit: Um dude?
Edited by Soul, 24 January 2008 - 21:25.
Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#12
Posted 24 January 2008 - 22:45
#13
Posted 24 January 2008 - 23:04
Master_Chief, on 24 Jan 2008, 17:45, said:
I know, I just thought I'd mention it is all.
Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#14
Posted 25 January 2008 - 12:34
and im thinking it's a nice idea using content from generals and from other sources.
master chief's modeeling looking nice but thats it. i don't think he got enough time for making just another mod along his feeled 1 million others mods...
#15
Posted 25 January 2008 - 12:44
#16
#17
Posted 25 January 2008 - 13:06
Quote
but leading 2 mods is to much i think... but thats just my opinion.
It's very possible though.
Edited by Waris, 25 January 2008 - 13:09.
#18
Posted 25 January 2008 - 14:48
Well, 3 mods, but only 2 are mine, where only one is really mine, and the other one is mine and zeke's, the 3rd one is gen. x.
Edited by Master_Chief, 25 January 2008 - 14:49.
#19
Posted 25 January 2008 - 14:51
You may only do that with a LARGE support team.
#20
Posted 25 January 2008 - 15:11
#21
Posted 25 January 2008 - 15:23
I'm double posting.
Edited by Waris, 25 January 2008 - 15:24.
#22
Posted 25 January 2008 - 17:21
Edited by Master_Chief, 25 January 2008 - 17:22.
#23
Posted 25 January 2008 - 17:45
Cough Onslaught tank Cough Spider mech cough. The spider mech is higher polly too.
#24
Posted 25 January 2008 - 17:47
A little skinn update:
Edited by Master_Chief, 25 January 2008 - 19:20.
#25
Posted 25 January 2008 - 20:32
Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
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