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my corner of stuff
#251
Posted 26 May 2009 - 15:37
#253
Posted 26 May 2009 - 16:17
and... maybe, maybe...
... in the distant future...
#255
Posted 03 June 2009 - 18:20
#256
Posted 03 June 2009 - 18:48
I think I know someone who'd like you, his name is Nuke (he loves gats also)...
I just finished that list of your units I want to preserve/possibly use:
I listed it meaning whole, or indicated why I liked it in particular.
Bunker/silo
Robotic all purpose MBT
Isrealian Tank?
Basic Tank
Railgun tank (request of RedWarlord, is this exclusive?)
RA3 Apoc (tread housings rock!)
Howitzer (really liked the barrel!)
Exosuit (attachments, not the suit)
Concept Hovertank
Spider mech! (It's soooo Cute!)
Combo Tank? You're "guess it" pic
Heavy Transport (mainly the tread housings!)
Assault Artillery transport (whole and base w/treeads)
Futuristic heavy cannon epic unit? (needs a proper name!)
Tri-Defense Station
Zero-inspiration mode turrets! (these rock!)
If any of these are a problem just PM me. When you get around to it we can figure out if you want to upload to a site or DT over messenger or what not, providing you approve.
Also this is part of why I love kitbashing, I think you'll like this:
By switching out bases, barrels or joints, it creates new permutations for whole new varieties of turrets. I'd love to see some of these on CC3TW units! (Had several artists contribute to this for gaming projects. Most of them are unfinished)
I had maybe a dozen ideas for new units but since I got like ZERO interest on anotehr site, so I won't bore you with them aside from the yukkikaze question I already mentioned.
Edited by Star Dragon, 03 June 2009 - 19:23.
#257
Posted 04 June 2009 - 10:20
Also, welcome to the forums StarDragon; I hope you'll have a long and fulfilling stay, and to that end, I'm obligated as a part of the Fallout Studios staff to pre-emptively direct you to have a quick squiz at the rules just to make sure we all get along. If you want to introduce yourself and your projects further, please post a topic of your own here, where I'd be happy to point out to you the multifarious things our community has to offer.
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#258
Posted 04 June 2009 - 12:36
Next time I add additional info directed mainly at one person , I'll stick to pm's so there's no confusion .
I've made 3-4 PM's already to keep thread spam (in the form of requests) to a minimum...
Note my sig is usually small enough in (H) to offset (L), if that is not acceptable plz let me know. I only have one, but will remove it if need be.
And thanks for the welcome, I posted a general howdy spiel yesterday in the intro thread. Appreciate the headz up though, pro-active moderation is a great sign!
Edited by Star Dragon, 04 June 2009 - 12:36.
#259
Posted 04 June 2009 - 13:07
#260
Posted 04 June 2009 - 13:15
Star Dragon, on 4 Jun 2009, 22:36, said:
Next time I add additional info directed mainly at one person , I'll stick to pm's so there's no confusion .
I've made 3-4 PM's already to keep thread spam (in the form of requests) to a minimum...
Star Dragon, on 4 Jun 2009, 22:36, said:
Star Dragon, on 4 Jun 2009, 22:36, said:
Anyway, welcome once more, and I'll let this thread return to its original course.
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#262
Posted 04 June 2009 - 13:27
#263
Posted 04 June 2009 - 15:39
Because right now they look like they could only hold enough ammo for a few seconds of firing.
Other than that, it looks truly amazing.
Edited by Sicarius, 04 June 2009 - 15:44.
Sanctify the early light just like the old man can, boy!
Change the world? You'd better change yourself, man/ boy/ man
Challenge the mind to be more like the rolling ocean, man!
#264
Posted 04 June 2009 - 17:35
Maybe have that 'x' on the ammo boxes too.
#265
Posted 04 June 2009 - 21:10
#266
Posted 06 June 2009 - 23:18
(I also added you as Prawn#hotmail.com, hopw that's correct)
#267
Posted 07 June 2009 - 06:22
Prawn, on 30 Apr 2009, 16:21, said:
had to still my hunger for shotgun so here's one. first renders are somewhat sparfed but hey, there's a first time for everything =]
Would you mind letting me try my hand at texturing that? Ka?
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#268
Posted 07 June 2009 - 07:41
Prawn, on 26 May 2009, 16:37, said:
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Reminds me slightly of the Flak Cannon from UT2K4.
Good work though.
#269
#270
Posted 07 June 2009 - 09:04
You're my best friend if it's pre uv'ed too.
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#271
Posted 07 June 2009 - 09:23
anyway, i sent you a PM already with the download link
#272
Posted 15 June 2009 - 16:35
some kind of gigantic rail cannon built onto a platform used to rotate locomotives. it bears a truly beastly cannon that fires shells the size of small cars
cc welcome
#274
Posted 15 June 2009 - 16:43
that's why i didn't post it in the staff forum first, like i usually do
Edited by Prawn, 15 June 2009 - 16:43.
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