

What units etc did EA leave unused?
#26
Posted 31 May 2008 - 18:50

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#28
Posted 01 June 2008 - 04:26
#31
Posted 01 June 2008 - 15:40
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vZH has regular Jarmen Kell.
What an awesome game it would have been if EA didn't rush it eh? Or even after they rushed it, if they provided more support it would have also been awesome (like CNC3).

#33
Posted 04 June 2008 - 16:52
Edited by nEGATIVE, 04 June 2008 - 16:57.
#34
Posted 04 June 2008 - 17:10
Storm, on 31 May 2008, 13:40, said:
Tech cave
Tech radio station
Tech supply drop zone
USA:
SEAL (like RA2?)
Tomahawk Storm (super weapon like Scud Storm)
Alternate (more detalized) model of Colonel Burton
Mortar team
Mortar infantry
Ranger on Snow Bike
Alternate crusader
Hover upgrade for crusader
Guardian Drone
Medic drone
POW Truck
Predator Tank
YF-23 (or some variant of USA F-22 raptor)
America supply truck
Mammoth Tank
China:
Alternate War Factory. (Very looks like concept war factory. I have this model)
Agent
Conscript (armed with Ak-47)
Footman (China sniper?)
Nuke hunter (for nuke general i think)
Officer
Mongol (?)
Ninja (?)
Rocket buggy
POW truck
Predator tank (chinese variant)
Scorpian tank
Stealth bomber (Iron Dragon?)
GLA:
Airfield
Construction Yard (?)
Prison
Wind power plant
Power plant (coal?)
Radar ( (?) model named RadarJ. This can be radar jammer?)
Rebel HQ
Hunter (?)
Junkman (?)
Mercenary (?)
Partisan
Rebel on snow bike
Guard
AirAce (?)
AmmoTruck (?)
POW Truck
Scorpion APC (very looks like M-113)
Anyone got pics of some of this stuff?




#35
Posted 04 June 2008 - 17:38

#36
Posted 21 June 2008 - 14:37


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#37
Posted 21 June 2008 - 14:49
#38
Posted 21 June 2008 - 18:40
JJ_, on 21 Jun 2008, 15:49, said:
I would guess that you would have to capture it. It would probably have worked like the Subway system in CNC3

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#39
Posted 21 June 2008 - 20:21
#40
Posted 21 June 2008 - 20:25

#42
Posted 25 June 2008 - 10:36
-SWR
-Contra
-Tiberium Essence
Got juice!?
#43
Posted 25 June 2008 - 12:32
Btw. In 2007, I discovered a war factory building which should very likely be used by NOD.
EA assumed Generals and decided to make the storyline taking place in real world. Actually, the game should have originally taken place in Tiberian World (GDI vs. NOD) but as we know, it didn't do that. So my only conclusion is that this building has been made before EA decided to change the storyline a little. I don't remember model name but it's, however, included either in normal Generals or ZH W3D.big.
ZH includes many alpha/unused stuff which is not enabled.
#44
Posted 25 June 2008 - 13:17

#45
Posted 25 June 2008 - 13:39
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Where are they from, then? Renegade?

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#46
Posted 25 June 2008 - 16:27

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