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Classic Tiberium

Sgt. Rho's Photo Sgt. Rho 01 Sep 2008

Uhm yeah...I replaced the CnC3 Tiberium with new, Classic CnC style Tiberium.
The Moddb profile ain't authorised yet, I'll post the link as soon as it is authroised.

I made a new model for both blue and green tiberium.

Posted Image Posted Image

Download

By the way: I have both in Tiberian Apocalypse too.
Edited by Master_Chief, 01 September 2008 - 17:17.
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Nid's Photo Nid 01 Sep 2008

Nice. Looks a little chunky for my liking but I's well made and I'd recognize for what it looks like anywhere.
Edited by Niddy, 01 September 2008 - 17:23.
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Sgt. Rho's Photo Sgt. Rho 01 Sep 2008

Thanks. I might as well make a spore tree, but that'd be hell to animate :D
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Brad's Photo Brad 01 Sep 2008

tiberium the way it should be :D
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TheDR's Photo TheDR 01 Sep 2008

That looks much better, the green on the new one just looked to shiny.

Good work :D
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Brad's Photo Brad 01 Sep 2008

View PostMaster_Chief, on 1 Sep 2008, 18:24, said:

Thanks. I might as well make a spore tree, but that'd be hell to animate :D

I would love you if you did
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Kichō's Photo Kichō 01 Sep 2008

Hmm..I don't really see much of a difference tbh :P
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Sgt. Rho's Photo Sgt. Rho 01 Sep 2008

It looks like classic tiberium, not like broken opals rammed into the ground...
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Stinger's Photo Stinger 01 Sep 2008

I don't really like it, personally. To me, it looks like the Tiberium has been inflated with air. Perhaps try making it slightly more jagged instead.

I still prefer EA's version over anything that I've seen. I just don't think the pods can be made to look right in 3D - although I would like to be proved wrong.
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Cryptkeeper's Photo Cryptkeeper 01 Sep 2008

stinger have you seen chrizz classic tib it looks awesome way better then ea's starcraft crystals turned green xxD
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☆FreedoM_FighteR☆'s Photo ☆FreedoM_FighteR☆ 01 Sep 2008

great work MC but the skin looks little wiard like out of color or some thing

edit: and the tib crystals itself is to much big

yea exacly wht i wanted to say
here it is HERE =]
Edited by ☆FreedoM_FighteR☆, 01 September 2008 - 22:29.
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Sgt. Rho's Photo Sgt. Rho 01 Sep 2008

Yes, I know chrizz' tiberium, but I can't do it as good as him. Specially not the texture -.-
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Cryptkeeper's Photo Cryptkeeper 01 Sep 2008

can do it better then me xxD
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Dr. Knickers's Photo Dr. Knickers 02 Sep 2008

Why not use parts of the EA texture?

You might want to make the base a tad larger btw
Edited by Dr. Nick, 02 September 2008 - 00:09.
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Sgt. Rho's Photo Sgt. Rho 02 Sep 2008

How am I supposed to get the EA Textures?
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JJ's Photo JJ 02 Sep 2008

There's a texture extractor here.
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Sgt. Rho's Photo Sgt. Rho 02 Sep 2008

Posted Image
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Cryptkeeper's Photo Cryptkeeper 02 Sep 2008

looks a lot better nice job
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☆FreedoM_FighteR☆'s Photo ☆FreedoM_FighteR☆ 02 Sep 2008

yea much better MC
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Sgt. Rho's Photo Sgt. Rho 02 Sep 2008

Thanks.

And here is the build with the new crystals: KLICK MEH
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ĦѦʠʠɵƇҟ Ϣϙɩƭ's Photo ĦѦʠʠɵƇҟ Ϣϙɩƭ 05 Sep 2008

Wow, I think I found this mod on moddb a few days ago. that's a cool coincident
I'll download it when my copy works again.
Edited by Haddock, 05 September 2008 - 11:02.
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Sgt. Rho's Photo Sgt. Rho 05 Sep 2008

Yes, I'm the same guy as Helge129 on Moddb.
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Dutchygamer's Photo Dutchygamer 09 Sep 2008

Maybe I'm a fool, but how can I use this file together with my private mod? I can't seem to extract them...
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Sgt. Rho's Photo Sgt. Rho 10 Sep 2008

You can't extract things from CnC3...well, you can, but extracting models might prove itself quite hard.
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Dutchygamer's Photo Dutchygamer 14 Sep 2008

Nevermind, I think I know how to add it. add .big IIRC...
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