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#1 Sgt. Rho

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Posted 20 September 2008 - 00:34

You can see here what we're currently working on. Yeah, we, I got a small team :P

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I'm now giving Nod some luv, making a banshee :P

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Edited by Sgt. Rho, 07 June 2011 - 13:08.


#2 Sgt. Rho

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Posted 22 September 2008 - 22:22

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Improving the Disruptor skint

Edited by Master_Chief, 23 September 2008 - 03:26.


#3 Sgt. Rho

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Posted 24 September 2008 - 18:57

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Yay! No more boxes with legs with wheels on them as APC!

And A little Animation about the Mk2.


Edited by Master_Chief, 24 September 2008 - 20:54.


#4 Sgt. Rho

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Posted 27 September 2008 - 09:03



Took ages to render those 4 seconds of animation D:

#5 Jazzie Spurs

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Posted 27 September 2008 - 12:24

I like that APC.. :P

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#6 Brad

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Posted 27 September 2008 - 12:55

i like that mamoth mk2 (or MK3! mabye.)
You almost did, didn't you?

#7 Crazykenny

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Posted 27 September 2008 - 13:17

The skins need to be a tad darker to fit the C&C3 theme. Other then that, high quality stuff MC :P
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#8 Sgt. Rho

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Posted 27 September 2008 - 16:19

They ain't meant to fit into the CnC3 GDI D:

#9 Crazykenny

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Posted 28 September 2008 - 08:33

Oh, your gonna redo the entire thing? (If so, ignore my previous statement)
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#10 Sgt. Rho

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Posted 28 September 2008 - 10:49

Basically, yeah.

#11 Mr. Mylo

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Posted 28 September 2008 - 11:09

the skins could need a bit more "love" ... but all in all it's awesome
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sig by the_Dr - you are the best
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here look at my artwork: KLICK ME
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#12 Warbz

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Posted 28 September 2008 - 11:32

I think the Banshee model could do with a few more curves. And the landing of the Mammoth should be a bit shakier, but other than that good stuff.

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#13 Sgt. Rho

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Posted 28 September 2008 - 11:52

I'm not using that banshee model anyway. In fact, if I don't find a good banshee model, It won't be in at all.

#14 Dutchygamer

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Posted 28 September 2008 - 12:23

Why don't you just recreate the old TS Banshee?
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#15 Sgt. Rho

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Posted 28 September 2008 - 13:48

Because I cannot model it. I always fail horribly on it.

#16 Dr. Knickers

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Posted 28 September 2008 - 22:40

I think the toes on the titan should move more.
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#17 Sgt. Rho

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Posted 29 September 2008 - 08:01

Fixed that already...I'll upload the vid later.

#18 Crazykenny

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Posted 29 September 2008 - 11:26

View PostMaster_Chief, on 28 Sep 2008, 13:48, said:

Because I cannot model it. I always fail horribly on it.


Let someone else do it? :D
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#19 Zendarrun

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Posted 01 October 2008 - 23:02

Will there be any units I have never seen before? Not just units from Tiberian Sun (Which I still love!).

And What will the Scrin get out of this?

#20 Sgt. Rho

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Posted 02 October 2008 - 08:26

The Scrin get replaced with CABAL.

#21 PurpleScrin

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Posted 09 October 2008 - 21:29

It's quite odd you are working on 2 major C&C3 mods now, MC: Tiberian Apocalypse and Advanced Warfare and now add Advanced Warfare mod for RA3.

Don't forget your Advanced Warfare mod is officially a C&C3 mod and a RA3 mod. The only difference are codes, Tiberium and units/structure models.

#22 Zendarrun

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Posted 10 October 2008 - 20:37

What Units will Cabal get? *hopes for a core defender* :pimp_smile:

#23 Sgt. Rho

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Posted 10 October 2008 - 20:39

No, no Core defender.

#24 Sgt. Rho

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Posted 11 October 2008 - 20:05

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Yay for the "Fist of Nod".

#25 TheDR

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Posted 11 October 2008 - 20:26

That tank has some smooth Lines.

i really like the design :)

Edited by The Dr, 11 October 2008 - 20:27.

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F O R T H E N S
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