Render: China Uberlord
Destrukto
09 Nov 2008
Does that even fit in a WF? I would be nice if youd be forced to sacrifice your WF since the Uberlord most likely rip it apart. XD
Edited by Destrukto, 09 November 2008 - 19:37.
Edited by Destrukto, 09 November 2008 - 19:37.
Pav:3d
09 Nov 2008
CJ
12 Nov 2008
Dutchygamer
12 Nov 2008
Make it a rank-5 support power, as a paradrop, only it drops this tank

Jordan
13 Nov 2008
I like the spontaneous combustion of the War Factory idea. Paradropping this tank into the enemy base could be a bit overpowered, not to mention that the cargo plane is a lot smaller than this tank.
Maybe I'll give it to the Boss General, but make it require a Particle Cannon, Nuclear Missile, or SCUD Storm to be built.
Also, with some combat bike logic, it could be made able to switch modules, so you can choose different weapons systems to better suit the current needs. How about an inferno AA/AG missile turret?
Just some ideas I thought I'd throw out there.
-Jordan
Maybe I'll give it to the Boss General, but make it require a Particle Cannon, Nuclear Missile, or SCUD Storm to be built.
Also, with some combat bike logic, it could be made able to switch modules, so you can choose different weapons systems to better suit the current needs. How about an inferno AA/AG missile turret?
Just some ideas I thought I'd throw out there.
-Jordan
Red
13 Nov 2008
When I look at it i was like
and then
"NICE!!!"
I knew that tank would be like 4X overlords size or bigger...
Man Its gane PWD everything!!!
How about making a bigger WF like in KW to built epic units?
Edited by Red, 13 November 2008 - 03:00.



I knew that tank would be like 4X overlords size or bigger...
Man Its gane PWD everything!!!
How about making a bigger WF like in KW to built epic units?
Edited by Red, 13 November 2008 - 03:00.
JJ
13 Nov 2008
Zeke
13 Nov 2008
JJ
13 Nov 2008
Zeke, on 13 Nov 2008, 18:02, said:
Wouldn't that make it unkillable? I don't think you can set the death type caused by neutron weapons, because the damage itself is not done by any weapon.
Edited by JJ, 13 November 2008 - 10:08.
Zeke
13 Nov 2008
JJ, on 13 Nov 2008, 18:08, said:
If the rider is ejected/killed the bike plays a "topple" animation then deletes and replaces itself with a "toppled" hulk, as defined in the bike module tag.
this is different from when it is killed normally
Edited by Zeke, 13 November 2008 - 10:25.
JJ
13 Nov 2008
From my memories, bikes die straight away when neutroned, rather than topple then die. But then, that's my memory, and it fails.
Zeke
13 Nov 2008
Dr. Strangelove
20 Nov 2008
Dr. Strangelove
20 Nov 2008
Eight
28 Dec 2008
Hey why not have a build limit on that thing, like with the hero infantry, you can only have one at a time! Yes I DO want, and it needs to be insnaely priced LOL like 100,000 dollars!
JJ
29 Dec 2008
1. Necro.
2. It is an epic unit, hence build limit. It existed before you thought about it.
3. Insane price makes for an unplayable unit. Crazy mod is not some noob mod that adds tons of useless units.
2. It is an epic unit, hence build limit. It existed before you thought about it.
3. Insane price makes for an unplayable unit. Crazy mod is not some noob mod that adds tons of useless units.
Deverill
02 Jan 2009
How much would something like that cost inagme? Something like 30k a piece?
RaiDK
20 Aug 2009
DrDeath, please don't necromance old topics.
Since this is a media update I won't lock it.
Since this is a media update I won't lock it.