many of you was disappointed that the last topic was called open beta discussion and the beta wasn't release.
Next week I'm starting work as policeman and I'll be very busy.
I decided to release early the first beta this sunday.
There are two reasons for that.
First my work and Second it is good moment to find more team members.Since only one - Zatev was interested to help me as INI coder I must do almost everything alone. And I think I did a great work for a year I made whole new faction and it works very good IMO.
After public release I want more people to include in this project and to make one unique mod.
So let me say few words about what is done and what not in the beta.
Russian faction with 3 sub weapon system. Voices are not done so don't blame me for that.
FOAB detonation effect use MOAB's one until new is done.
USA, China and GLA with 3 sub weapon systems, but no new units included or upgrades.
The most bugs are fixed and I must say they were not much.
What can be expected:
Minor bugs that beta testers and me didn't find.
Balance between RUSSIA and other factions still is not perfect ( I love russian units and that's why in some ways they are maybe a little bit stronger), but I did a lot to fix that issue.
The effects are not so different and other minor things.
When you see the Russian faction you will get the point of the mod and I hope you will like it. I know that in some way to play with the old factions will be in some sort of boring, but be patient
It doesn't mean that I'll leave the project and let someone else to take care, no like I sad before I never give up, but the progress will be slowed down until more people joins.
I hope you can understand me.
Please write your opinions about my decision.
Thanks.
Edited by Alexei_Stukov, 21 November 2008 - 13:44.