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Team Fortress Tuesdays


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#26 Overdose

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Posted 11 March 2009 - 15:24

No kidding. The second server I was at, my ping was 300. Unplayable really.
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#27 Nid

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Posted 11 March 2009 - 16:48

You all got boinked.
:)
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#28 Ion Cannon!

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Posted 11 March 2009 - 19:07

First server was god-awful, I had heavies teleporting in front of my face. And for delta, just assume timezone is GMT, it generally is.
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#29 Hobbesy

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Posted 11 March 2009 - 22:43

View PostL22, on 11 Mar 2009, 10:48, said:

You all got boinked.
:)

And you burned in hell, literally.

#30 Wanderer

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Posted 12 March 2009 - 14:24

Had fun, one of my best runs as a heavy 8|

#31 Comr4de

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Posted 12 March 2009 - 15:30

View PostWanderer, on 12 Mar 2009, 9:24, said:

Had fun, one of my best runs as a heavy 8|

Well good to hear.



Sounds like we did make a successful run for a first time, so see you all next week for the next event =)

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#32 Comr4de

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Posted 14 May 2009 - 20:42

Decided to revive this old girl for the sake of having a devoted Team Fortress 2 Thread :)

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#33 TheDR

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Posted 11 July 2009 - 22:52

Hey Team Fortress Fans!
This weeks TF2 Tuesday (14th June) we are going to put a password onto the server for Tuesday's game so only the members of the community can join.

The password will be "falloutfortress".

Also i will be recording the game to create another TF2 Video, so make sure you turn up to take part! (and to get stabbed |8)

See you all there!
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F O R T H E N S
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#34 CJ

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Posted 12 July 2009 - 02:17

I assume the password is to prevent the random people who joined today from coming back, right ? 8|

I'll be there anyways, if my connexion doesn't fail me again |8

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#35 MR.Kim

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Posted 12 July 2009 - 17:36

Oh boyo boyo! Can't wait it on Tuseday. |8

#36 Dutchygamer

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Posted 12 July 2009 - 18:05

I need to join in too. It was fun today |8
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#37 Brad

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Posted 12 July 2009 - 18:27

View PostDutchygamer, on 12 Jul 2009, 19:05, said:

I need to join in too. It was fun today |8

Indeed

Once you get a game going, even with only 2/4 people, it becomes quite fun, and usually more people join.
You almost did, didn't you?

#38 Nid

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Posted 15 July 2009 - 09:08

Just FYI, a new TF2 update was released last night, some problems, in fact most, I didin't even know existed. But I'm glad they're fixed nontheless.

Quote

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Linux Dedicated Server
Improved connection logic to help servers that aren't automatically reconnecting to Steam


Engine

Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present


Team Fortress 2
Added an optional per-map particle manifest called _particles.txt, which should be located in the maps directory, so map authors can load custom particle files

Fixed minicrits resulting in reduced damage for weapons at close ranges

Fixed the Cloak and Dagger not regenerating at the correct rate

Fixed setinfo exploit that allowed restricted convars to be set while connected to a server

Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played

Fixed "jointeam unassigned" exploit

Fixed being able to respawn during the chat time before a level change

Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash

Prevented some exploits based on mat_dxlevel being changed in-game

Updated ripple effects for water drips to improve performance

Edited by Nidmeister, 15 July 2009 - 09:08.

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#39 Dutchygamer

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Posted 21 July 2009 - 19:44

Hehe, epic pwnage today :P Now some ppl will know they shouldn't try and dare me to leave my room when defending as Heavy. I will just capture your intell as a proof I do move :P
EDIT: or as my medic partner later said:

'DutchDirtBag' said:

DutchDirtBag: "I dare you to come out of your base"
DutchDirtBag: -dutch "ok"
DutchDirtBag: dutchy captured the intel

Edited by Dutchygamer, 21 July 2009 - 19:45.

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#40 CodeCat

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Posted 11 August 2009 - 23:10

Now that we have another event on saturday, what should we call the events? TF2 Saturday and TF2 Tuesday is a bit cumbersome, and I think we should have a name for the event in general.
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Go dtiomsaítear do chód gan earráidí, is go gcríochnaítear do chláir go réidh. -Old Irish proverb

#41 CJ

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Posted 11 August 2009 - 23:11

TF² Everyday ? :)

I think you should use the same name used for the password (and change the PW of course :))

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#42 Kaido

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Posted 11 August 2009 - 23:19

Tf2 Two days D:

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#43 Shirou

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Posted 12 August 2009 - 08:09

As you might've noticed I'm still a bit clueless on TF2 =)
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#44 Dutchygamer

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Posted 12 August 2009 - 08:55

Why do we need a TF2 Saturday? I mean, isn't one day enough? And not to think of all the ppl who are out in town on Saturdays...
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#45 CodeCat

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Posted 12 August 2009 - 09:17

http://forum.fallout...showtopic=33447
CodeCat

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Go dtiomsaítear do chód gan earráidí, is go gcríochnaítear do chláir go réidh. -Old Irish proverb

#46 Dutchygamer

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Posted 12 August 2009 - 12:39

Well, voted there, but I don't care much, as long as it ain't on a Monday/Friday. I prefer we keep it on Tuesday...
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#47 TheDR

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Posted 12 August 2009 - 13:01

No, we have two days now. Tuesday and Saturday.
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