Pav3d's Stuff
Kalo
14 Dec 2009
Nice job on the render, but remove the Bedtime text, upon retrospect I DO NOT WANT. And perhaps change the backround a little? It looks alot like paint splotches.
CJ
14 Dec 2009
Woah, the siggy for mike is just pure awesomeness (although the sword rendering is a bit choppy
)

Pav:3d
14 Dec 2009
In before mods remove mikes sig, I have resized it
(and got rid of ze choppiness, which I blame on sharpening
)

Also Kalo's will be re-done completely, needs a re-think



Also Kalo's will be re-done completely, needs a re-think
Ion Cannon!
14 Dec 2009
Holy mother of god, Mikes is insane, I love it.
Edited by Ion Cannon!, 14 December 2009 - 20:51.
Edited by Ion Cannon!, 14 December 2009 - 20:51.
TheDR
14 Dec 2009
Pav:3d
14 Dec 2009
Thanks for your comments guys, glad you like
On a bit of a sig kick today, so I had this idea:
Edited by Pav3d, 14 December 2009 - 21:47.


Edited by Pav3d, 14 December 2009 - 21:47.
Kalo
14 Dec 2009
Pav:3d
27 Dec 2009
^gets joke 
Just some fun, shame I had to do this on a crappy phone camera, but meh

Just some fun, shame I had to do this on a crappy phone camera, but meh

CJ
27 Dec 2009
First, the Nébutcanetsar on EC, and now the plug...
You made me want to watch The Matrix again D:
You made me want to watch The Matrix again D:
Destiny
01 Jan 2010
Awesome, Pav3d! The outer right cylinders look a bit...poly'd. Perhaps you might wanna round 'em up?
Pav:3d
07 Jan 2010
Mock up screenshot of my 1984 detective flash game called "Goldstein's Apprentice".
This is a mock up screenshot, as in, everything is made, just not coded into flash yet, so not yet playable.
Everything in it is made by myself, all in 3ds max and Photoshop.
This is for my university assignment where we need to make a game based on a film.
This is a mock up screenshot, as in, everything is made, just not coded into flash yet, so not yet playable.
Everything in it is made by myself, all in 3ds max and Photoshop.
This is for my university assignment where we need to make a game based on a film.
