Jump to content


Left 4 Dead 2


183 replies to this topic

#76 Rich19

    I challenge thee!

  • Member
  • 1478 posts
  • Projects: Duelling

Posted 04 September 2009 - 20:03

Perhaps it will put more of an importance on how far you progress through the level, rather than how much health you finish it with.

#77 TheDR

    Whispery Wizard

  • Administrator
  • 5852 posts

Posted 04 September 2009 - 20:52

View PostRich19, on 4 Sep 2009, 21:03, said:

Perhaps it will put more of an importance on how far you progress through the level, rather than how much health you finish it with.

I hope so, thats one of the reasons why i stopped playing L4D.
Posted Image
F O R T H E N S
Posted Image

#78 Ion Cannon!

    Mountain Maniac

  • Gold Member
  • 5812 posts
  • Projects: European Conflict - Particle FX & Coder

Posted 04 September 2009 - 22:20

The current version is almost 100% progression through the level. Its get into the safehouse or nothing. I would call that progression through a level.
Posted Image

Posted Image

#79 Hobbesy

    Discount White Person

  • Gold Member
  • 3752 posts

Posted 04 September 2009 - 22:45



New gameplay video! Looks like we get AKMs now, and there's a bolt-action rifle at 0:04. Those guys in the river at the start are either Mud Men or the new special, the Jockey.

#80 Libains

    Light up life.

  • Gold Member
  • 4950 posts

Posted 04 September 2009 - 22:50

Not impressed by the choice or implementation of the AK. Most overused rifle in video-gaming history imo. Would have liked to have seen a character using a melee weapon too.
For there can be no death without life.

#81 Hobbesy

    Discount White Person

  • Gold Member
  • 3752 posts

Posted 04 September 2009 - 22:52



Then it's your lucky day AJ!

In this you can see the AK, the new sniper rifle, some melee action, and the Jockey in action.

Edited by Høbbesy, 04 September 2009 - 22:52.


#82 Ion Cannon!

    Mountain Maniac

  • Gold Member
  • 5812 posts
  • Projects: European Conflict - Particle FX & Coder

Posted 04 September 2009 - 22:58

The people playing really suck, also the guy commentating sounds crazy. Fire axe looks nice though :loel: as does the jockey.

; Opinion now changed to wanting the punch the guy commentating and laughing.

Edited by Ion Cannon!, 04 September 2009 - 23:01.

Posted Image

Posted Image

#83 Hobbesy

    Discount White Person

  • Gold Member
  • 3752 posts

Posted 04 September 2009 - 23:01

I want a free L4D shirt. |:

#84 Libains

    Light up life.

  • Gold Member
  • 4950 posts

Posted 04 September 2009 - 23:04

View PostIon Cannon!, on 4 Sep 2009, 23:58, said:

The people playing really suck, also the guy commentating sounds crazy. Fire axe looks nice though :loel: as does the jockey.

; Opinion now changed to wanting the punch the guy commentating and laughing.


Agreed, the bloke is completely, utterly, insane.

However, it all looks quite good, but I think the attack animation with the axe is still a little lackluster. That and the melee does seem rather powerful (one-hit a Hunter). I will be very interested to see how the balance for this turns out.
For there can be no death without life.

#85 Ion Cannon!

    Mountain Maniac

  • Gold Member
  • 5812 posts
  • Projects: European Conflict - Particle FX & Coder

Posted 04 September 2009 - 23:36

The melee animations should really be varied, not just the same thing over and over. I'm not saying add moves, or combos - although that would be cool. But having say 7 different attack animations with each melee weapon would work well.
Posted Image

Posted Image

#86 Magma

    Regular

  • Member
  • 174 posts

Posted 05 September 2009 - 06:32

i quess if everyone just starts to make their suggestions about melee hit variation, they will be including them like they did in TF2.
Love is everything it's cracked up to be. That's why people are so cynical about it... It really is worth fighting for, risking everything for. And the trouble is, if you don't risk everything, you risk even more.

________________________________________________________________________________
Everyone needs believe in something. I believe I'll have another beer.
________________________________________________________________________________
My greatest weapon is my knowledge.... And laser beam eyes.

#87 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 05 September 2009 - 10:44

There really are only two ways to swing a melee weapon, down or sideways, not sure how you'd get 7 in? Plus no one complains about the single melee action there is currently. What I'd like to know is if the melee weapons do FF damage.

Right now I am disappointed that crescendo events are still flip button and wait for the horde, would've been cool if they could've made it slightly different, like having to get through a door before it closes or something similiar. Plus they really could've used that fairground ride to make life interesting, shooting zombies whilst spinning sounds like fun :loel:

#88 SquigPie

    Forum Pet

  • Member Test
  • 1388 posts

Posted 05 September 2009 - 10:59

"Yes, i haz a speech problemz, i r retarded"

The video gets 5 stars simply for that!

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

Posted Image

#89 Rich19

    I challenge thee!

  • Member
  • 1478 posts
  • Projects: Duelling

Posted 05 September 2009 - 11:41

View PostWizard, on 5 Sep 2009, 11:44, said:

There really are only two ways to swing a melee weapon, down or sideways, not sure how you'd get 7 in? Plus no one complains about the single melee action there is currently. What I'd like to know is if the melee weapons do FF damage.


I don't see why they wouldn't do FF damage.

As for the ways, there's at the legs from both the left and right (2), at the torso from the left and right (2) and at the head from the left, right and top (3). Which makes 7. :loel:

#90 Ion Cannon!

    Mountain Maniac

  • Gold Member
  • 5812 posts
  • Projects: European Conflict - Particle FX & Coder

Posted 05 September 2009 - 11:49

View PostWizard, on 5 Sep 2009, 11:44, said:

There really are only two ways to swing a melee weapon, down or sideways, not sure how you'd get 7 in? Plus no one complains about the single melee action there is currently. What I'd like to know is if the melee weapons do FF damage.

Right now I am disappointed that crescendo events are still flip button and wait for the horde, would've been cool if they could've made it slightly different, like having to get through a door before it closes or something similiar. Plus they really could've used that fairground ride to make life interesting, shooting zombies whilst spinning sounds like fun :loel:


With something like the Fire Axe, yes you can only swing two ways. Or 6 if you count diagonals. With something like the crowbar though, its much smaller. Or with a cricket back you could hold it behind your back then smack forward, sending zombies flying.

Basically what i'm hoping for is some inventiveness, thats what I meant by different animations.
Posted Image

Posted Image

#91 Hobbesy

    Discount White Person

  • Gold Member
  • 3752 posts

Posted 06 September 2009 - 22:00

An interview with Chet Faliszek

Should shed some light on a few new things.

#92 Ion Cannon!

    Mountain Maniac

  • Gold Member
  • 5812 posts
  • Projects: European Conflict - Particle FX & Coder

Posted 06 September 2009 - 22:09

I read the text version, was it done by a monkey or something because it was just horrible... The interview didn't really say anything we didn't already know.

Edited by Ion Cannon!, 06 September 2009 - 22:10.

Posted Image

Posted Image

#93 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 07 September 2009 - 13:17

Pre-order unique melee weapon announced

Hobbesy Link doesn't work, use this.

Edited by Wizard, 07 September 2009 - 13:20.


#94 Ion Cannon!

    Mountain Maniac

  • Gold Member
  • 5812 posts
  • Projects: European Conflict - Particle FX & Coder

Posted 07 September 2009 - 13:27

View PostWizard, on 7 Sep 2009, 14:17, said:



Is it just me, or does the "American Baseball Bat" look more like a Cricket bat?
Posted Image

Posted Image

#95 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 07 September 2009 - 13:32

That's cause it is the cricket bat.

#96 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 08 September 2009 - 09:50

*Minor bump*

Lots of twittering about Crash Course due out this Thursday. Can't seem to find anything to substantiate it though :P

#97 deltaepsilon

    Delta Operator

  • Member Test
  • 859 posts

Posted 08 September 2009 - 11:04

I'll try to pick up the game once it reaches a price of my liking.
----------------------------------------
------------------------------------------------------------
----------------------------------------
------------------------------------------------------------
----------------------------------------
--------------------

The name's Bond.

Covalent Bond.

#98 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 10 September 2009 - 09:18

All melee weapons listed

Quote

  • Baseball Bat
  • Cricket Bat
  • Crowbar
  • Electric Guitar
  • Fire Axe
  • Frying Pan
  • Katana
  • Machete
  • Tonfa (police baton)
  • Chainsaw


#99 Destiny

    Forum Nakadashi-er

  • Member Test
  • 3141 posts

Posted 10 September 2009 - 09:19

Strangely, the only words that caught my eyes were the Katana and Electric Guitar.
Posted Image

#100 deltaepsilon

    Delta Operator

  • Member Test
  • 859 posts

Posted 10 September 2009 - 10:18

I reckon they should add sideways pistols.
----------------------------------------
------------------------------------------------------------
----------------------------------------
------------------------------------------------------------
----------------------------------------
--------------------

The name's Bond.

Covalent Bond.



1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users