

Huge map?
Started By Admiral, Jul 20 2009 15:50
14 replies to this topic
#1
Posted 20 July 2009 - 15:50
Hi, I was wondering if anyone have a huge map like 850 * 850, without any trees etc.....Just the map with waypoints and all that. I want to use the map without any scripts. So I can add skirmish players myself.
I have tried but I am not succesful in mapmaking, with all those waypoints, backdoors and stuff.
Thanx
I have tried but I am not succesful in mapmaking, with all those waypoints, backdoors and stuff.
Thanx
#3
Posted 20 July 2009 - 19:22
I'm not quite sure what youre asking for here.
A blank and empty map with player starts and waypoints added in?
How big do you want the Border?
How many players?
A blank and empty map with player starts and waypoints added in?
How big do you want the Border?
How many players?

#4
Posted 20 July 2009 - 20:17
I want a huge map, for mega base building and a long war. I am thinking of a map in size 850 * 850. The waypoint things like backdoors and zones, I am not great at. I want to add skirmish players myself and techbuildings and supply depots. Max number of players is it possible to have more than 8 or is it overkill. I am thinking of a desert map or a grass map.
Thanx
Thanx
#7
Posted 21 July 2009 - 05:37
The game is ZH
#8
Posted 21 July 2009 - 10:42
...not trying to be a smartass but shouldnt there be a Map Making ZH/TW/RA sub-forum?
Edited by TehKiller, 21 July 2009 - 10:42.

#9
Posted 21 July 2009 - 11:08
With 4 topics in this forum, not yet, in time and if there is a need we'll make one.
#10
Posted 21 July 2009 - 23:16
Admiral, on 20 Jul 2009, 21:17, said:
I want a huge map, for mega base building and a long war. I am thinking of a map in size 850 * 850. The waypoint things like backdoors and zones, I am not great at. I want to add skirmish players myself and techbuildings and supply depots. Max number of players is it possible to have more than 8 or is it overkill. I am thinking of a desert map or a grass map.
Thanx
Thanx
More than 8 is impossible.
Any terrain altering like hills or cliffs? or do you want to do that yourself?

#11
Posted 22 July 2009 - 12:55
Just a plain map, no cliff and hills. Can you make it 900 * 900. With a border of 15-25. Thank you for helping me.
I was wondering when the map is finished by you ex. does there need to be any scripting, can I just add skirmish players and then just fight and destroy?
Thanx
I was wondering when the map is finished by you ex. does there need to be any scripting, can I just add skirmish players and then just fight and destroy?
Thanx
#12
Posted 22 July 2009 - 19:32
If you want it to be a singleplayer map, just set the starting points, make the Combat Zone encompass the entire battlefield, add the Skirmish AI, and you're set to go. The AI should just pick it's own enemy to attack first. Note this will cause mismatches in multiplayer games.
#13
Posted 23 July 2009 - 12:30
I'll add the waypoints and base areas, you can add the players and move them about as you wish.
I'll have it done in a few mins.
Edit:
Here it is, you will have to add the skirmish players yourself for the AI to work, as you requested.
I took the liberty of adding player starts though so you can tell what area belongs to who.
If you edit the locations, then make sure that the waypoints going into each base have a number on the end that correspond with the player start.
eg: Flank1, Backdoor1 and Center1 all need to be pointing into player1's base area.
I'll have it done in a few mins.
Edit:
Here it is, you will have to add the skirmish players yourself for the AI to work, as you requested.
I took the liberty of adding player starts though so you can tell what area belongs to who.
If you edit the locations, then make sure that the waypoints going into each base have a number on the end that correspond with the player start.
eg: Flank1, Backdoor1 and Center1 all need to be pointing into player1's base area.
Attached File(s)
-
BlankHugeMap.zip (3.71K)
Number of downloads: 9
Edited by Nidmeister, 23 July 2009 - 12:51.

#14
Posted 23 July 2009 - 13:35
Thanx you are the best. Thanx again.
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