SW spam happens in single player. so what about giving the SWs group bonus? its been suggested in strange pictures.
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SW group bonus
Started By Su8perkillr, Aug 05 2009 22:37
2 replies to this topic
#2
Posted 06 August 2009 - 07:00
Here's one thing I see wrong with that: infantry by themselves can't do a whole lot of damage. A single tank can do a bit more than a single soldier, but it doesn't take much for either one to be killed off. The horde bonus helps both of these when they're in a group of five or more. Now if a horde of 20 Battlemaster or Tank Hunters assault someone's base, the damage done can be quite high. Just as well, that force could be killed off and the damage done could be minimal. Now on the flip side, spamming super weapons to the point of the structures getting a bonus is a bit much. A single super weapon can wipe out whole structures, kill off ranks of infantry and whole battalions or tanks. Isn't that already enough damage for one weapon to do?
#3
Posted 06 August 2009 - 10:04
true. but it could be something minor, like that a particle cannon (in a group of 2) the beam is a bigger.
scud storm and nuke: more toxin/rad (in a group of 2) but realy minor more, and the effect only gets bigger (like 1-2MM PCC or toxin/rad) when u build 2, 3, 4, 5, but not higher. if it would keep on growing, it would be to OP. and then u could have a pcc of
15 cm/10 inch raging through ur base. not funny.
scud storm and nuke: more toxin/rad (in a group of 2) but realy minor more, and the effect only gets bigger (like 1-2MM PCC or toxin/rad) when u build 2, 3, 4, 5, but not higher. if it would keep on growing, it would be to OP. and then u could have a pcc of
15 cm/10 inch raging through ur base. not funny.
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