TehKiller, on 8 Oct 2010, 10:23, said:
Chyros, on 8 Oct 2010, 0:07, said:
Like I said, it's just a matter of personal preference on my side. I cannot abide any kind of luck factor, and just want to get in and out of combat quickly. MoH will not be able to offer me what I want in this regard, just like BC2 didn't.
But in MoH thats entirely false as the cone of fire is reduced to 0 when in ADS...technically its not luck at all
No, that's how CoD works. MoH still retains a cone bigger than 0 even in ADS. Even if it is 0 you'd be dependent on the opponent actually going where you are guessing he is going to go though, so even then it would retain some luck.
Pav:3d, on 8 Oct 2010, 12:05, said:
Wizard, on 8 Oct 2010, 9:57, said:
Wanderer, on 8 Oct 2010, 8:52, said:
(this is how much we care about the new MoH. Good job EA on selling the game for us )
Agreed. This is why I haven't split this topic into "Hitscan v. Projectiles". It's the only way a topic about MoH would get any interest
But since Chyros turns it into a "its not cod therefore it sucks"
I think you're really not giving me sufficient credit here, I'm posting facts and figures and vids and schematics to make an, I'd say indisputably, extensive argument where I don't spare time or effort to prove my point. I'm the one pulling file strings and code from the game here to further my point. If you disagree, fine, but don't tell me I don't argue at least somewhat constructively

. I mean, no offence taken, but you and several other people really are slandering me, and some don't even make a constructive argument themselves at all, way I see it.