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1,000 Things We've Learned From Video Games


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#201 Pandut

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Posted 31 January 2010 - 06:57

208: In some cases, you're corpse can spawn a live hand-grenade right at the second you die.
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#202 Shirou

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Posted 01 February 2010 - 13:01

209: All tank drivers share the same voice and personality.
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#203 Pandut

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Posted 02 February 2010 - 22:07

210: Shooting someone in the foot will eventually kill them.

I think that was already posted, not sure...
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#204 Pav:3d

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Posted 03 February 2010 - 01:40

211. If you touch someone on fire for a second, you will light up like you're covered in gasoline

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#205 Jok3r

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Posted 03 February 2010 - 01:42

212. It takes half as much time to draw a Desert Eagle from a shoulder holster as it does to draw a Glock 18 from the same place.

213. Snipers will always carry their secondary weapon, no matter what it is, in a shoulder holster, to make it as slow as possible to draw.
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#206 Sgt. Nuker

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Posted 03 February 2010 - 06:13

214: Hired guns can fly helicopters and drive a wide array of vehicles, but still manage not to be able to swim (Mercenaries)

215: No matter how fast a car hits a wall, no damage will be done to the car or the wall (Gran Turismo 1-4)
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#207 BeefJeRKy

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Posted 03 February 2010 - 09:07

216: If you hit your car from right side, bits and pieces fall of from the left.

217: If you shoot a car's tires long enough, you get an explosion.

218: If the police are actively chasing you five minutes later, expect the military to get you.
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#208 Destiny

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Posted 03 February 2010 - 10:36

219. You can never climb fences or over concrete barricades (L4D)
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#209 Pandut

    Abdomen and some dried fish.

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Posted 03 February 2010 - 20:32

220: Chest-high walls are the key to any victory.
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#210 Genrail

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Posted 03 February 2010 - 22:37

221. Antitoxin suits don't help you from getting infected.

222. The books are always better.

223. The flood is a bunch of dead freaks, not water.

Edited by genrail, 03 February 2010 - 22:46.

This place still exists?

#211 Dispenser

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Posted 03 February 2010 - 22:46

224. A wrench is the strongest weapon ever made. (Bioshock)

Edited by Dispenser, 04 February 2010 - 11:28.


#212 CodeCat

    It's a trap!

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Posted 04 February 2010 - 11:26

225. It is physically impossible to carry more than one frag grenade. (Counterstrike)
226. Projectiles that glow do more damage. (TF2)
227. Raising a flag next to a building makes it yours. (Generals)
228. Radar can detect enemies in any place, as long as one of your units has been to that place, even if it was hours ago. (C&C series)
229. Absolutely every weapon has two ways to fire it. (Unreal series)
230. A knife is deadlier than a minigun. (TF2)
231. Gravity does not affect carts with bombs in them. (TF2)
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Go dtiomsaítear do chód gan earráidí, is go gcríochnaítear do chláir go réidh. -Old Irish proverb

#213 Dispenser

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Posted 04 February 2010 - 11:39

232. Rockets work underwater (TF2)
233. Staring down the scope of your rifle makes your next shot more powerful (TF2)
234. It is possible to surf in the sky using a plank of wood and a gravity gun (HL2)
235. Drinking a can of soda restores 1 hitpoint (System Shock 2)

#214 CodeCat

    It's a trap!

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Posted 04 February 2010 - 11:54

236. Tear gas is not lethal, except to you. (Deus Ex)
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Go dtiomsaítear do chód gan earráidí, is go gcríochnaítear do chláir go réidh. -Old Irish proverb

#215 Shirou

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Posted 04 February 2010 - 11:57

237: Battleships can fire all their guns at the same time (Navyfield)
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#216 Dispenser

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Posted 04 February 2010 - 12:06

238. There is a magical underwear-gnome (Oblivion/Fallout3)
239. Concrete bridge supports are indestructible (Red Faction:guerrilla)
240. But thou must!

#217 CJ

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Posted 04 February 2010 - 12:17

241. Standing next to a red-box-thingy called Dispenser can heal you and provide you with infinite ammo 8|

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#218 Liten

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Posted 04 February 2010 - 14:45

242: Standing near the point does nothing, GET ON THE POINT DUMKOPF!
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Kyle Carter said:

Harry Potter is the safety scissors of the Fantasy genre


#219 n5p29

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Posted 04 February 2010 - 14:47

243. Bad pathfinding is bad.

#220 Genrail

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Posted 04 February 2010 - 15:23

244.The Geneva Convention was completely disregarded, with them attacking ambulances. (CnC: GEN+ZH )
This place still exists?

#221 Pav:3d

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Posted 04 February 2010 - 15:25

245. Planes will never run out of fuel so long as you keep them on the move (waypoint bug when loosing your AF in ZH 8|)

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#222 n5p29

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Posted 04 February 2010 - 15:51

246. When the airfield destroyed, the planes will be destroyed not only when parked on the airfield, but also when they are still taking off or landing on the runway. no exceptions!

#223 Chyros

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Posted 04 February 2010 - 16:06

247. Sights are never misaligned.
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The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


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#224 Destiny

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Posted 05 February 2010 - 06:28

248. Weapons never overheat and deform their barrels
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#225 Major Fuckup

    The riot act

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Posted 05 February 2010 - 10:51

248. Vehicles all ways explode into hollow shells

I question the general assumption that i am inherently deficient in the area of grammar and sentence structure



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