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TF2 Update Thread


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#201 Liten

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Posted 01 October 2010 - 18:30

I think the Frying Pan is the one from L4D2, and I loved that one 8| Hope it still makes the sound when you hit things with it.

View PostDutchygamer, on 1 Oct 2010, 18:26, said:

Alright, what the fuck Valve? Getting the whole Sniper pack makes you immune to headshots? Getting the whole Spy pack reduces decloaking sound? A Pyro hammer that does +25% damage and gives you +75 health on hit? Some of those will get nerfed real soon, no doubt.

I thought that was +75 health on kill, not on hit, though I may be wrong 8|
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Kyle Carter said:

Harry Potter is the safety scissors of the Fantasy genre


#202 CJ

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Posted 01 October 2010 - 18:40

It's +75 on kill indeed.

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#203 Sgt. Nuker

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Posted 01 October 2010 - 18:41

It is a 75% health return upon killing your opponent, not just merely clubbing them.

Combos that are made of win:

Axtinguisher and Degreaser
Sydney Sleeper and Bushwacka
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#204 MR.Kim

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Posted 01 October 2010 - 19:01

Or Jarate and Bushwaka will be good combo against spy. 8|

Edited by MR.Kim, 01 October 2010 - 19:02.


#205 Pandut

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Posted 01 October 2010 - 19:19

So far, I've crafted the Battalion's Backup, The Shortstop and the Sydney Sleeper. I like these three quite a bit actually, especially the former as it give you + company a defensive boost for a bit. I might try and craft the Bushwacka or Black Box next once I get more metal (And another Direct Hit XD).
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Posted 01 October 2010 - 20:11

Jarate and the bushwaka work very well on anything 8|

#207 MR.Kim

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Posted 06 October 2010 - 23:33

A huge patch update:

Quote

Shared changes (CS:S, DoD:S, HL2, and TF2)
* ServerBrowser now sorts by ping by default once again.
* Fixed Mac crash on launch when running Mac OSX 10.5.8.
* Fixed spectator bug where spectating a Sniper looking through scope didn't zoom fov.

Team Fortress 2
General Fixes
* Fixed an issue that caused some old demos to crash.
* The server browser now sorts by ping by default.
* The Trading dialog now starts with the chat window having focus.
* Fixed a bug that caused overheal to not work properly.
* Fixed the Sandvich cooldown not occurring when the Heavy is hurt.
* Fixed the Heavy's hands being invisible.
* Soldiers no longer maintain their rage level when changing loadout.
* Alerts now sort on top of achievement status.
* Prevented a bad state occurring when someone tried to trade with themselves.
* Fixed a dueling related crash caused by custom scoreboard UIs.
* Fixed players not being able to set their default FOV correctly.
* Fixed being unable to equip customized shotguns & pistols on some classes.
* Improved the explanation of the item set bonus in set item descriptions.
* Fixed a bug where items with particle systems would show up at the player's feet or pelvis.
* Fixed the wrench number for the Golden Wrench not displaying properly.
* Fixed the medal number for the Gentle Manne's Service Medal not displaying properly.
* Fixed client seeing incorrect message when changing team while participating in a duel.

Economy Changes
* Added Remove Name and Remove Paint features.
* Achievement items and store promotion items are now usable in crafting.
* Gifted items are now craftable and tradable.
* Attempting to craft a non tradable item will result in a warning that the items produced by the craft will also be marked as non tradable.
* Community, Self-Made, and Valve items are not tradable or usable in crafting.
* Changed "Not Craftable" description to "Not Usable in Crafting" to increase clarity.

Item Changes
* The TF badge on the Glengarry Bonnet is no longer team colored.
* Restored the missing PDA2 Slot Token.
* Restored the appearance of the Tippler's Tricorne to the version prior to the Mannconomy Update. This item is now paintable.
* Added a new paintable hat, the 'Rimmed Raincatcher' that has a new Tricorne style appearance.
* The Earbuds are now nameable.
* Duel fixes:
* Fixed Dueling badges using the wrong texture.
* Fixed an issue where dueling stats did not show up on dueling badges above Bronze.
* During a duel, the Dueling mini-game item used to initiate the duel cannot be deleted, traded or crafted.
* The following hats now allow the paint to affect their color more (colors should not be washed out):
* The Pugilist's Protector, The Hard Counter, The Bombing Run, Football Helmet, Fancy Fedora, Cowboy Hat, Engineer's Cap, Viking Helm, Respectless Rubber Glove, Batter's Helmet, Brigade Helm, Master's Yellow Belt, Killer's Kabuto, Backbiter's Billycock
* Dueling Mini-Game now drops with 5 uses.

Weapon Changes
* The Battalion's Backup no longer gives rage for falling damage.
* The Shortstop is now affected by tf_use_fixed_weaponspreads.
* The Gloves of Running Urgently now using the boxing taunt and boxing glove weapons are now of the type "Boxing Gloves" instead of "Fists."
* Your Eternal Reward no longer disguises the Spy if the victim survives the backstabbing attempt (because of Ubercharge, The Razorback, etc)
* Your Eternal Reward no longer disguises the Spy if they are carrying the flag.
* The Holy Mackerel no longer displays a fish hit message when a Spy disguised as the attacker's team is hit.
* The Holy Mackerel no longer triggers other death events (like achievements or stats mods) improperly.
* The Sydney Sleeper no longer penetrates targets.
* The Sydney Sleeper no longer randomly crits.
* Milk will no longer spray from the barrels of other Scout weapons when switching from the Mad Milk.


#208 Sgt. Nuker

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Posted 07 October 2010 - 01:18

That's a lot of stuff to fix in such a short time. Then again, that's why VALVe is more awesome than some companies.
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#209 Dutchygamer

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Posted 07 October 2010 - 16:42

Hmm, not really the changes I preferred to see, but it are good changes nonetheless.
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#210 MR.Kim

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Posted 28 October 2010 - 05:13

Including The Halloween Update in this patch.

Quote

Engine (CS:S, DoD:S, TF2, HL2:DM)

* Removed the rate limit for the "status" command when entered into the server console
* Fixed an exploit that allowed people to send fake server messages to clients
* Significantly improved engine vertex compression (large reduction in per-model memory usage)

Team Fortress 2

* Added TF2Maps.net Art-pass contest winners:
o Mountain Lab
o Mann Manor
* Halloween 2010 Event
o Mann Manor is haunted by the Horseless Headless Horsemann.
o Random gift drop in Mann Manor.
o 4 new Halloween achievements.
o Added new Halloween hats.
o Added a new Halloween weapon.
* Added Gift Wrapping of gifts to the store.
* Added Custom Description tag to the store.
* Added the community created "Swamp Theme" assets, so all maps can use it:
o See http://swamp.tf2maps.net/ for full details.
* Updated cp_coldfront with the latest changes from the community creator (Icarus):
o Improved visibility on last CP.
o Moved second CP slightly closer to the attacker's side.
o Added cover for players queuing up the health pack on the second CP.
o Improved clipping on the zig-zag ramp to middle CP.
o Teams that capture the middle CP are now awarded with faster spawn times.
* Added a health penalty to the Rocket Jumper.
* Added the Sticky Jumper for Demomen to practice jumping.
* Fixed the Sandvich charge meter.
* Fixed glows not drawing correctly when using antialiasing on some computers.
* Improved the checks that trigger mp_scrambleteams_auto.
* Added console commands to initiate trades directly (cl_trade/cl_trade_steamid) to help people running trading servers


Also, here is easy way how to unlock Gored! Achievement and you will get unusal halloween metal. :/


1) Make your own server on the cp_manor map
2) put in console (ALL AS ONE LINE AFTER SET UP TIME):
sv_cheats 1; noclip; hurtme -9999999; bot; tf_halloween_force_boss_spawn; sv_cheats 0 <--- Copy and past it.
3) Kill him with melee
4) kill in console

Check my backpack with 2nd pages.

#211 Destiny

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Posted 28 October 2010 - 05:33

Hope we don't get banned for doing it D;
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#212 MR.Kim

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Posted 28 October 2010 - 15:29

No, you don't get banned your own server.

#213 Destiny

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Posted 28 October 2010 - 16:14

If Valve decides to investigate into it and...you know, VAC ban...
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#214 Liten

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Posted 28 October 2010 - 16:36

I don't think Valve would go around and VAC ban everyone that did this, they just patch it so that it can't be done anymore.
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Kyle Carter said:

Harry Potter is the safety scissors of the Fantasy genre


#215 CJ

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Posted 28 October 2010 - 16:44

Valve didn't VAC ban idlers using 3rd party software and they didn't VAC ban bug users and exploiters either, so yeah...

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#216 Sgt. Nuker

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Posted 28 October 2010 - 19:33

They only took their stuff away that they had gotten through using 3rd party idlers. :/
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#217 Pandut

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Posted 28 October 2010 - 20:15

I have the most uncontrollable urge to try and craft it with my Eyelander...

EDIT: Thriller taunt is back :/.

Edited by Sobek, 28 October 2010 - 20:29.

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#218 Sgt. Nuker

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Posted 28 October 2010 - 20:43

Heh, you might want to save the haunted metal. Here's why.
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#219 Pandut

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Posted 28 October 2010 - 21:20

View PostSgt. Nuker, on 28 Oct 2010, 13:43, said:

Heh, you might want to save the haunted metal. Here's why.

Okay, maybe I will save it then XD. The Spine-Chilling Skull looked really cool so I'll try and craft that.
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#220 Destiny

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Posted 29 October 2010 - 04:23

I think I'll keep the haunted metal for a long...long...time <87
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#221 Ghostrider

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Posted 29 October 2010 - 06:32

Oh DO WANT. Can you guys help me in making a server on which I could do what the guy does in the video though? I DL'd a dedicated server for TF2 in the tools on Steam, but I'm lost past there. I can't get the cheats or anything in the console to work. <87
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#222 Destiny

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Posted 29 October 2010 - 06:57

Launch TF2

Go to console and type

map cp_manor_event

Then:

sv_cheats 1; noclip; hurtme -9999999; bot; tf_halloween_force_boss_spawn; sv_cheats 0

All in one line, aka copy and paste it into console

Press enter

Kill boss

Get metal + achievement
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#223 Alias

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Posted 29 October 2010 - 07:02

Or you could just do it on a server. It really isn't that hard to get a single hit on the guy and then run away and stay alive until everyone else kills him.

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#224 Ghostrider

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Posted 29 October 2010 - 07:28

UPDATE: Steam patched it so you die when the horseman hits you. Try the code below instead:

sv_cheats 1; noclip; buddha; bot; tf_halloween_force_boss_spawn; sv_cheats 0

Worked for me! Thanks for the help guys. <87

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#225 Destiny

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Posted 29 October 2010 - 07:39

Buddha? <87
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