TF2 Update Thread
#26
Posted 29 April 2010 - 15:57
Its buffed for my style and nerfed W+M1 but still rather disappointed that the backburner is even more useless than ever.
Awesome radio
Quote
#27
Posted 29 April 2010 - 16:12
F O R T H E N S
#28
Posted 29 April 2010 - 16:19
TheDR, on 29 Apr 2010, 17:12, said:
I think it was a perfectly respectable weapon before they nerfed the chance of you getting crits from behind. All they need to do is restore that, it's weak enough as it is from in front of the target.
#29
Posted 29 April 2010 - 17:24
Nidmeister, on 29 Apr 2010, 17:19, said:
TheDR, on 29 Apr 2010, 17:12, said:
I think it was a perfectly respectable weapon before they nerfed the chance of you getting crits from behind. All they need to do is restore that, it's weak enough as it is from in front of the target.
I think they change the angle quite abit from a long ago update. I still remembers the days that backburner does crits from behind, compare to now it does crit from behind only at perfect 90degees angle.
Awesome radio
Quote
#30
Posted 29 April 2010 - 19:16
#31
Posted 29 April 2010 - 19:17
ΓΛPTΘΓ, on 29 Apr 2010, 18:24, said:
Nidmeister, on 29 Apr 2010, 17:19, said:
TheDR, on 29 Apr 2010, 17:12, said:
I think it was a perfectly respectable weapon before they nerfed the chance of you getting crits from behind. All they need to do is restore that, it's weak enough as it is from in front of the target.
I think they change the angle quite abit from a long ago update. I still remembers the days that backburner does crits from behind, compare to now it does crit from behind only at perfect 90degees angle.
As opposed to spies bieng able to backstab people in the shoulder. That was horrible, I think they fixed that now though, I haven't seen it happen for a while.
#32
Posted 29 April 2010 - 19:50
Go dtiomsaítear do chód gan earráidí, is go gcríochnaítear do chláir go réidh. -Old Irish proverb
#33
Posted 29 April 2010 - 19:57
CodeCat, on 29 Apr 2010, 21:50, said:
In fact, everyone is complaining about them nerfing the Backburner, but the update only says :
Quote
So that could actually mean that the BB damage hasn't been reduced, and that people are just assuming it was. AFAIK the update has been available since a few hours only, not enough to verify the stats...
#35
Posted 29 April 2010 - 20:24
Awesome radio
Quote
#36
Posted 29 April 2010 - 21:31
I'm interested to see how it works with deflected arrows and flares now.
I'd also like to understand how this new glitch works that breaches the engineer's build limit, as well as enabling Spies to place dispensers.
#37
Posted 29 April 2010 - 21:36
The sourcemod update tomorrow should cut it out, however. If not, I would imagine that Valve get ahold of it reasonably soon.
#39
Posted 30 April 2010 - 02:54
- Post-use movement penalty removed.
So, how are people going to get the "Retire the Runner" achievement now?
#40
Posted 30 April 2010 - 03:03
#41
Posted 30 April 2010 - 04:44
Destiny, on 29 Apr 2010, 23:03, said:
It's his Crit-a-cola.
So we were all supposed to get medals (YAY!), but it seems that the system was a bit flawed because instead of gold, silver, and bronze, all the medals people were getting were only bronze. Hopefully this will be remedied soon.
As a side not, if you find that you can't play on certain servers, it is likely to do with the update and the server probably needs to be reset.
#42
Posted 30 April 2010 - 08:42
Hobbesy, on 30 Apr 2010, 3:54, said:
- Post-use movement penalty removed.
So, how are people going to get the "Retire the Runner" achievement now?
Unfortunately, Valve broke more achievements with previous updates (stunning an ubercharged enemy with the Sandman in example). On the other hand, every Pyro that kills someone with a reflected weapon gets 'Hot Shot' now
EDIT: seems Valve did fix some stuff with their latest update: http://www.teamfortress.com/119/
They fixed Retire The Runner achievement, and the increased the Backburner damage (as TheDr predicted ).
Edited by Dutchygamer, 30 April 2010 - 09:18.
#43
Posted 30 April 2010 - 11:19
EDIT: forget it, people can still do it.
What's worse I've encountered several hackers in the past few games, what the hell is going on Valve?
Edited by Nidmeister, 30 April 2010 - 14:05.
#44
Posted 01 May 2010 - 01:44
Now, that's more like it.
Edited by MR.Kim, 01 May 2010 - 01:45.
#45
Posted 01 May 2010 - 09:40
#46
Posted 01 May 2010 - 21:17
http://www.teamfortr.../119/steam.html
Just in case any of you weren't aware.
Edited by Brad, 01 May 2010 - 21:18.
#47
#48
Posted 06 May 2010 - 05:08
#50
Posted 06 May 2010 - 10:32
11 user(s) are reading this topic
0 members, 11 guests, 0 anonymous users