I know I'm not the best modder out there, but I need help on one issue.
I'm trying to make the Nuke general's Nuclear Missile different from the rest of the other generals, meaning, when the nuke general launches a nuke, the explosion is bigger and more powerful than the other nuclear missiles. So far I've tried to make the Baikonur Missile Explosion (I modified it) replace the Nuke general's "normal" Nuke explosion.
But it keeps coming out with the same normal explosion instead of the Baikonur missile explosion.
What do I need to do to change the explosion, do I have to create a new Nuclear Missile superweapon, or just edit some other stuff?
Please help.
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Nuke General Nuclear Missile question
Started By WarMenace, May 29 2010 05:31
2 replies to this topic
#1
Posted 29 May 2010 - 05:31
"Sup son? ¯\_(ツ)_/¯" - dSeleCT. Team Dignitas.
#2
Posted 29 May 2010 - 07:37
The Nuclear Missile building has a behaviour to launch a weapon when the superweapon is used. Change that weapon to a new weapon with a different projectile. All the damage stuff is in the Projectile (NeutronMissile)
#3
Posted 29 May 2010 - 19:18
Thanks alot, it works now , and it's bigger and badder.
"Sup son? ¯\_(ツ)_/¯" - dSeleCT. Team Dignitas.
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