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CoD: Black Ops announced


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#301 deltaepsilon

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Posted 14 October 2010 - 08:02

I don't play many console FPS's.
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#302 SquigPie

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Posted 14 October 2010 - 09:47

I've only played one.

Guess which one it is?

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
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#303 Pav:3d

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Posted 14 October 2010 - 10:48

View Postdeltaepsilon, on 14 Oct 2010, 8:10, said:

View PostStinger, on 13 Oct 2010, 22:19, said:

Perfect Dark Zero's reload animations hold up till this day. They were one of the things that Rare did right.


You could say that good reload animations these days...
8|
are Rare.
YEEEEEEEEEAHHHHHHHHH

Oh win :O
Never noticed how fluid those animations were, Guess I was concentrating too hard on just how goddamn appauling the rest of the game was.

Two IGN editors comb over the recent trailer
I do enjoy the hype that surrounds CoD 8D seems only yesterday this was all happening for MW2...

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#304 Wizard

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Posted 14 October 2010 - 11:54

View PostPav:3d, on 14 Oct 2010, 11:48, said:

I do enjoy the hype that surrounds CoD 8D seems only yesterday this was all happening for MW2...

In some respects it's that that pisses me off.

#305 deltaepsilon

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Posted 15 October 2010 - 05:55

View PostWizard, on 14 Oct 2010, 22:54, said:

View PostPav:3d, on 14 Oct 2010, 11:48, said:

I do enjoy the hype that surrounds CoD 8D seems only yesterday this was all happening for MW2...

In some respects it's that that pisses me off.


Lots of things piss you off, though.
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#306 SquigPie

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Posted 15 October 2010 - 06:34

View Postdeltaepsilon, on 15 Oct 2010, 7:55, said:

View PostWizard, on 14 Oct 2010, 22:54, said:

View PostPav:3d, on 14 Oct 2010, 11:48, said:

I do enjoy the hype that surrounds CoD 8D seems only yesterday this was all happening for MW2...

In some respects it's that that pisses me off.


Lots of things piss you off, though.


He's an Angry Marine, what did you expect? 8|

Although, he's not a very good one, Angry Marines write in all caps and swear like sailors.

Edited by SquigPie, 15 October 2010 - 06:35.

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

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#307 Wizard

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Posted 15 October 2010 - 08:34

View Postdeltaepsilon, on 15 Oct 2010, 6:55, said:

View PostWizard, on 14 Oct 2010, 22:54, said:

View PostPav:3d, on 14 Oct 2010, 11:48, said:

I do enjoy the hype that surrounds CoD 8D seems only yesterday this was all happening for MW2...

In some respects it's that that pisses me off.


Lots of things piss you off, though.

Less than you'd expect though 8|

What annoys me is that following mucho-hypo bollox about MW2 and the disappointment that ultimately followed, everyone is now getting excited about a game that doesn't really add anything revolutionary, it's just repackaged, reconstituted, rehyped but ultimately the same.....

#308 Wanderer

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Posted 15 October 2010 - 08:37

It's the same thing as with movies. Easier to make sequels and not really do anything new..

#309 deltaepsilon

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Posted 15 October 2010 - 08:54

I wonder if we can expect the characters to have SUPER MACHO HARDKORE SUPERHERO callsigns.
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#310 Wanderer

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Posted 15 October 2010 - 08:58

Probably 8D

#311 Stinger

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Posted 15 October 2010 - 11:51

View PostWizard, on 15 Oct 2010, 9:34, said:

View Postdeltaepsilon, on 15 Oct 2010, 6:55, said:

View PostWizard, on 14 Oct 2010, 22:54, said:

View PostPav:3d, on 14 Oct 2010, 11:48, said:

I do enjoy the hype that surrounds CoD 8D seems only yesterday this was all happening for MW2...

In some respects it's that that pisses me off.


Lots of things piss you off, though.

Less than you'd expect though 8|

What annoys me is that following mucho-hypo bollox about MW2 and the disappointment that ultimately followed, everyone is now getting excited about a game that doesn't really add anything revolutionary, it's just repackaged, reconstituted, rehyped but ultimately the same.....


I don't think a game has to be revolutionary to be great when it has a proven formula for success. Black Ops appears to build on the good things that MW2 did right, and add a wealth of new content that doesn't seem to break the game, theoretically speaking.

At first I didn't like the sound of the CoD Points (currency) system, but the idea has since grown on me. I think it makes a pleasant change to allow the player to have some deciding factor in his rank progression - i.e., it allows you to play the game the way you want to play it and abolishes the old system of presets.

Look at what happened to C&C when the Egotistical Assholes Los Angeles changed its formula. The age old adage "Don't fix it if it isn't broke" applies here.

Also compare what Black Ops offers in comparison to its "competitor". They simply don't compare, and no other shooter out there in the market has as much to offer in terms of content.

Edited by Stinger, 15 October 2010 - 11:52.


#312 Wizard

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Posted 15 October 2010 - 12:05

View PostStinger, on 15 Oct 2010, 12:51, said:

I don't think a game has to be revolutionary to be great when it has a proven formula for success. Black Ops appears to build on the good things that MW2 did right, and add a wealth of new content that doesn't seem to break the game, theoretically speaking.
I know my opinions on [insert number]quels differs from most, but I do agree that it doesn't have to be revolutionary. What bothers me is that MW2 isn't dead in the water and has, from my experience, left a considerable shelf life in the form of the MP variant. So why other than to generate more cash has this part of the franchise come about? I don't suspect it is because of the technical and balance shortcomings of MW2, it's simply because of money.

View PostStinger, on 15 Oct 2010, 12:51, said:

At first I didn't like the sound of the CoD Points (currency) system, but the idea has since grown on me. I think it makes a pleasant change to allow the player to have some deciding factor in his rank progression - i.e., it allows you to play the game the way you want to play it and abolishes the old system of presets.
But does it warrant a whole new game?? Abolition of presets could have been added to MW2....

View PostStinger, on 15 Oct 2010, 12:51, said:

Also compare what Black Ops offers in comparison to its "competitor". They simply don't compare, and no other shooter out there in the market has as much to offer in terms of content.
You know very well that I am simply not able to argue with you there 8| But that isn't a reason to release a whole new game, with a few new killstreaks and a couple of game modes. Well, not imo anyway.

It seems that Activision are simply attention whores when it comes down to it and love nothing more than generating hype for hypes sake by putting out a game that they haven't, seemingly at this stage anyway, dramatically improved upon. Beyond the points system and gametypes there are no new game mechanics, whether the old ones were broken or not.

Edit: typos 8D

Edited by Wizard, 15 October 2010 - 12:06.


#313 amazin

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Posted 16 October 2010 - 04:32

nobody knows the song in that ak reload video?

#314 Chyros

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Posted 18 October 2010 - 16:05

Some interesting footage Stinger found somewhere:

http://www.megaupload.com/?d=GBQ3PR8W

To my great relief, the huge outcries of the community following their big reveal resulted in them changing a few things since many gun sounds have improved dramatically - the MP5K being a particularly notable example (previously it made your ears bleed). A huge plus (to me) is also that they implemented a proper MP5K empty reload complete with HK slap and all :P - it looks really tasty. They also have improved the M16 reload it seems, since it was originally a half-screen reload (it now uses an exposed reload). (EDIT: this was actually the Commando and they don't show that reload in this vid)

I still have to see anything experience any recoil or idling of any kind though. Let's hope the rumors of them increasing recoil for the PC will be true - this low an amount of recoil will even be unnoticeable on a console ffs!

Edited by Chyros, 18 October 2010 - 16:08.

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#315 Stinger

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Posted 18 October 2010 - 16:36

Black Ops has been leaked according to this source:

http://www.hookedgamers.com/blogs/banewill...k_imminent.html

And this is just one of many similar reports.

#316 Wanderer

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Posted 18 October 2010 - 17:05

One thing I don't get. Why the hell do they keep stealing the console versions? :P You get caught, you get kicked from LIVE. Wouldn't PC be nicer without danger of bans or such?

#317 Stalker

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Posted 18 October 2010 - 17:12

View PostChyros, on 18 Oct 2010, 18:05, said:

To my great relief, the huge outcries of the community following their big reveal resulted in them changing a few things since many gun sounds have improved dramatically - the MP5K being a particularly notable example (previously it made your ears bleed).


Yeah, I noticed that too.

It could be the video's (no idea which one it was) sound quality but it seems they have also improved flashbang and explosion sounds.
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#318 Pav:3d

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Posted 18 October 2010 - 17:12

View PostStinger, on 18 Oct 2010, 17:36, said:

Black Ops has been leaked according to this source:

http://www.hookedgamers.com/blogs/banewill...k_imminent.html

And this is just one of many similar reports.

Yup its def been leaked, checked on a warez forum and its up there. Funny how the community manager tried to reason with the guy over twitter :P

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#319 Chyros

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Posted 18 October 2010 - 17:44

Same group apparently also cracked the fastfiles, or at least the GSCs. If they use fastfiles (a way to encrypt the game logic) they DESERVE to be hacked IMO.
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#320 Stinger

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Posted 18 October 2010 - 18:12

I can confirm that Microsoft were banning JTag consoles (modded Xboxes) that were playing the leaked Black Ops beta.

These JTaggers were paying $80 for something called a key vault, which allows them to unban their console after Microsoft ban it. One user claimed that he had used multiple keys costing hundreds of dollars. Fucking madness, I tell you.

I read from another source that Microsoft have plans to update the Xbox's dashboard to coincide with the release of Black Ops. Apparently this measure is being devised to stop modded consoles. However, it sounds like a firmware update, and modders have plans to crack it offline using USBs to update their consoles. The battle against hacker lowlives continues...

Edited with additional information.

Edited by Stinger, 19 October 2010 - 22:17.


#321 Jok3r

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Posted 19 October 2010 - 21:36

I don't think the battle between hackers and publishers will ever end, but I do find it interesting that people have bothered with all this trouble to hack a game that releases in less than a month.
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#322 Stalker

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Posted 22 October 2010 - 13:03

Quite interresting review:

The following is a write up of the closed beta on 360 by a well know UO, Cod2, and WAW mod/map maker and one of the creators of the WAW base assault mod, Cornrow Wallace

Recently I was allowed to join the closed beta for Black Ops MP on Xbox 360, and with it ending today, I'm going to share my impressions as well as a few facts possibly not known by some.

First I have to say when I saw the reveal trailer months ago I felt nothing but disappointment, thinking that this game was nothing but a Modern Warfare 2 ripoff, and I couldn't have been more wrong. While the game does borrow many things from MW 2, it is far from a clone.

Initially the beta only featured DM and TDM; not really my preferred gametypes, but what the hell. Right off the bat the thing I noticed is the maps are huge compared to MW 2 maps. The average MW 2 map is just big enough to not be able to throw a grenade from your spawn into the enemy spawn. The 4 maps in the beta (Cracked, Launch, Radiation, Summit) are amazingly highly detailed and made for some awesome gameplay.

Cracked
"Cracked" is a heavily battle damaged city with tons of cover & hiding places. It's one of the larger of the 4 maps, yet still maintains a perfect 60fps at all times. Great for SD (search & destroy) and DEM (demolition).

Launch
"Launch" may be the most visually stunning Call of Duty map ever made; to call it "highly detailed" doesn't even do it justice. The entire map takes place on a huge launch pad of a rocket, which eventually takes off during the round, deafening anyone near it & shaking the screen, also killing any players under it. I played this map in TDM mostly and it's perfect for it.

Radiation
"Radiation" is a medium sized map which also features some very impressive off-map animation; in which a large saw (much like this one) rotates into position, descends & kicks up a huge dust cloud. In the playable area of the map there are 2 large horizontal blast doors that can be opened & closed via buttons on either side by holding the Use button/key. It may seem unnecessary, but when one of your objectives is right there in DEM or DOM (domination), those controls can mean the difference between a win or a loss. The map overall is very well designed, of particular note is the interior of the factory with a moving conveyor belt that you can ride up to the second level, and amazing lighting & fx on the tanks in the main room.

Summit
"Summit" is the winter map first shown in the MP reveal trailer with the camera spike. It's the smallest of the 4 maps but still larger than the average MW 2 map. The map features lots of high & low points and awesome blowing snow fx. Perfect DOM map.

The player customization is just as cool as it seemed. Small improvements make class editing much faster & easier. For example, in previous CoD games if you already had your primary weapon of choice set in your class but you wanted to add an attachment, you need to cycle through all the Primary Weapon choices again just to get to the Attachments section. Now when you select your Primary Weapon, all your options are already laid out for you, such as attachments, camo, playercard & clan tag. Also, when you buy a new attachment or perk, you're given the option to "buy & equip", saving you valuable time editing a class between rounds.

The one aspect of Black Ops I found myself focusing on every time I played was the sound. Not only are the weapons sounds perfect, but the changing reverb & tone from room to room is much more noticeable and really helps set the mood for each map. One of the coolest parts of the sound in Black Ops is how all the weapons sounds change naturally from a distance; they're so realistic sounding it sounds like you're hearing a real war going on in the distance.

Treyarch has taken the best parts of World at War & MW 2 and combined them, while removing some huge things that made the previous games feel like arcade shooters. The biggest feature is that kills gained from killstreaks no longer count towards your next killstreak. For example, if you get 3 kills & call in an RC car, then get 2 kills with it, you're still at 3 kills, not 5. This ensures you won't waste half your time trying to fight off helicopter after helicopter or 2 or 3 at a time, allowing you to focus mostly on the ground & the enemies trying to kill you. Another interesting thing worthy of mentioning is helicopters react to you aiming a launcher at them; they will actually bank and ascend to avoid your missle.

I've been on the fence about this game from the start for reasons I already mentioned, and though I was reluctant I did eventually find myself really enjoying MW 2 while despising some of it's arcade gameplay, Black Ops truly feels like it's own game that borrowed a few ideas from MW 2 & fixed them so they aren't so easy to spam and ruin gameplay. Add to that what seems like will be the best CoD Singleplayer yet, and of course Zombies, I'm sold on this game.
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#323 Wizard

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Posted 22 October 2010 - 13:10

I wouldn't call that a review. I'd call that a "I like the maps because they are big and shiney" blog post :P

#324 TheDR

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Posted 22 October 2010 - 13:29

Hell yes to the new way of dealing with Kill-streaks :P
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#325 Chyros

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Posted 22 October 2010 - 20:25

View PostTheDR, on 22 Oct 2010, 15:29, said:

Hell yes to the new way of dealing with Kill-streaks 8|
I agree that making ALL hardpoint kills count towards your kill streak is a bad idea, but making NONE of them count is a waste of potential IMO. Better than making all of them count, perhaps, I'm not sure. But you can balance hardpoints against each other in a great and very elegant way if you make SOME of them count but not all.

At least it'll mean we will see less dogs :P .
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