I decided that the current Laser Paladin made little sense, even for the Crazy Mod. A flashlight triggering a massive burst of red laser energy just didn't cut it anymore. And it had problems setting infantry on fire.
So, the Laser Paladin got a small re-make, featuring a larger flashlight and magnifying glass, as well as a new light effect. However, all these transparent parts and light effects proved to be impossible to render, so here's an in-game screenshot instead:
![Posted Image](http://img39.imageshack.us/img39/3699/laserpaladin1.jpg)
The Laser Paladin got a new laser as well. Instead of a bright red laser that lasts half a second, the new laser is a bright yellow. It is a constant beam that gradually burns the target to a crisp with the small fire it starts:
![Posted Image](http://img697.imageshack.us/img697/8807/laserpaladin2.jpg)
It now incinerates infantry 500% faster than ever before! However, it is a lot less damaging to structures and base defenses, but still does good damage to other tanks and light vehicles:
![Posted Image](http://img813.imageshack.us/img813/8100/laserpaladin3.jpg)
-Jordan