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Screenshots: Laser Paladin


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#1 Jordan

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Posted 28 June 2010 - 23:01

Laser Paladin

I decided that the current Laser Paladin made little sense, even for the Crazy Mod. A flashlight triggering a massive burst of red laser energy just didn't cut it anymore. And it had problems setting infantry on fire.

So, the Laser Paladin got a small re-make, featuring a larger flashlight and magnifying glass, as well as a new light effect. However, all these transparent parts and light effects proved to be impossible to render, so here's an in-game screenshot instead:

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The Laser Paladin got a new laser as well. Instead of a bright red laser that lasts half a second, the new laser is a bright yellow. It is a constant beam that gradually burns the target to a crisp with the small fire it starts:

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It now incinerates infantry 500% faster than ever before! However, it is a lot less damaging to structures and base defenses, but still does good damage to other tanks and light vehicles:

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-Jordan
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#2 Slightly Wonky Robob

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Posted 28 June 2010 - 23:04

Looks awesome. :P
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#3 TheDR

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Posted 28 June 2010 - 23:10

Thats great :read:

It better have some awesome sound effects to go with it :P
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#4 CJ

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Posted 28 June 2010 - 23:31

 Bob, on 29 Jun 2010, 0:04, said:

Looks awesome. :P

It IS awesome :read:

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#5 Pav:3d

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Posted 28 June 2010 - 23:41

Sweeeeet!

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#6 Destiny

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Posted 29 June 2010 - 01:39

"Magnifiers activated. - Prism Tank :D
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#7 Rai

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Posted 29 June 2010 - 02:35

It's one of the most awesome things I have seen in a long time! Nice work Jordan. :D
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#8 n5p29

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Posted 29 June 2010 - 09:27

nice new model for the laser paladin. but I think it's better if:
- the light effect turned off by default and will be turned on when attacking. but on night maps it should always turned on. that's what flashlights for, right?
- the laser should be bigger and more blue-ish. to match the model's light effect.

#9 Su8perkillr

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Posted 29 June 2010 - 14:32

I would like my black lotus extra crispy please.
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#10 MR.Kim

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Posted 29 June 2010 - 15:45

That's pure awesome. :D

#11 Kris

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Posted 01 July 2010 - 05:21

"Like ants under a magnifying glass" :D







#12 Su8perkillr

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Posted 12 July 2010 - 09:04

What about this:

Give the paladin a ability to finetune his lens, doing much more damage, on a relatively bigger range, but he needs to target longer. Like laser guided missiles
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#13 Warlock

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Posted 12 July 2010 - 12:24

Oh Damn, I want one of those!

#14 Chyros

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Posted 14 July 2010 - 09:55

 Su8perkillr, on 12 Jul 2010, 11:04, said:

What about this:

Give the paladin a ability to finetune his lens, doing much more damage, on a relatively bigger range, but he needs to target longer. Like laser guided missiles
What's to finetune about a laser though? :)
TN



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#15 CJ

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Posted 14 July 2010 - 10:05

 Chyros, on 14 Jul 2010, 10:55, said:

 Su8perkillr, on 12 Jul 2010, 11:04, said:

What about this:

Give the paladin a ability to finetune his lens, doing much more damage, on a relatively bigger range, but he needs to target longer. Like laser guided missiles
What's to finetune about a laser though? :)

What about upgrading it with Nanotech then? 8|

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#16 Su8perkillr

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Posted 14 July 2010 - 10:29

 CJ, on 14 Jul 2010, 12:05, said:

 Chyros, on 14 Jul 2010, 10:55, said:

 Su8perkillr, on 12 Jul 2010, 11:04, said:

What about this:

Give the paladin a ability to finetune his lens, doing much more damage, on a relatively bigger range, but he needs to target longer. Like laser guided missiles
What's to finetune about a laser though? :)

What about upgrading it with Nanotech then? :duh:

Well, laser is pretty much a linear wave of light. You could still bundle it 8|
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#17 Jordan

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Posted 15 July 2010 - 01:52

Not sure about that. How do you fine tune a magnifying glass? Of course, this is a Crazy Mod, so I can let that slide. But the lasers are pretty effective as-is though.

I was thinking of a Laser Guided Lasers upgrade for the laser general. It would add laser pointers to all laser units, and they would gain a 25% increase in damage, sorta like the Laser Missiles upgrade for the airfield.

Edited by Jordan, 15 July 2010 - 01:52.

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#18 Sgt. Nuker

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Posted 15 July 2010 - 04:10

As has come to be expected, another successful addition, Jordan.

Since it's a flashlight, and instead of "fine tuning the magnifying glass" (which is basically an optic, which can, to a degree, be fine-tuned), why not upgrade the battery? This is assuming the flashlight has a battery in it, and weapon power isn't scavenged from the tank itself. Upgrade the battery to Li-Ion (Lithium Ion), or LiPo (Lithium Polymer), giving a boost in the flashlight's power (should be registered in candle power), thereby boosting the weapon's power.
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#19 Warlock

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Posted 15 July 2010 - 07:22

That looks so fun to play with :P

#20 Zeke

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Posted 15 July 2010 - 08:26

why not an upgrade that adds another magnifying glass in front of the original one? like those cartoony telescopic lenses

Edited by Zeke, 15 July 2010 - 08:37.


#21 TheDR

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Posted 15 July 2010 - 09:48

Why not have an upgrade to LED lights? Meaning it would produce more power and have a different colour.

Edited by TheDR, 15 July 2010 - 09:48.

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#22 Su8perkillr

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Posted 15 July 2010 - 11:31

 Sgt. Nuker, on 15 Jul 2010, 6:10, said:

As has come to be expected, another successful addition, Jordan.

Since it's a flashlight, and instead of "fine tuning the magnifying glass" (which is basically an optic, which can, to a degree, be fine-tuned), why not upgrade the battery? This is assuming the flashlight has a battery in it, and weapon power isn't scavenged from the tank itself. Upgrade the battery to Li-Ion (Lithium Ion), or LiPo (Lithium Polymer), giving a boost in the flashlight's power (should be registered in candle power), thereby boosting the weapon's power.


What about series of batteries instead? Y'know, batteries are often set in series. I saw huge amounts of batteries in 1 system, upgrading 1 battery of 3 volt into a network of batteries that gives you the full 150 volt.
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#23 Lord Jon NOOB

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Posted 15 July 2010 - 21:33

What about giving it a buy-able drone that's a scaled flying version of this model? It will fly around the tank to protect it and attack nearby enemy units.
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#24 Chyros

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Posted 16 July 2010 - 01:19

 Su8perkillr, on 14 Jul 2010, 12:29, said:

 CJ, on 14 Jul 2010, 12:05, said:

 Chyros, on 14 Jul 2010, 10:55, said:

 Su8perkillr, on 12 Jul 2010, 11:04, said:

What about this:

Give the paladin a ability to finetune his lens, doing much more damage, on a relatively bigger range, but he needs to target longer. Like laser guided missiles
What's to finetune about a laser though? :P

What about upgrading it with Nanotech then? |8

Well, laser is pretty much a linear wave of light. You could still bundle it |8
Not really :D . You could make it more powerful to begin with, but there's no activated ability to achieve what is suggested, that would make sense.

Edited by Chyros, 16 July 2010 - 01:22.

TN



The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


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#25 Sgt. Nuker

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Posted 16 July 2010 - 01:52

Another suggestion would be to dumb down the damage this weapon already does and then bolster it back to the original (or slightly above) with one of the upgrade ideas.

Edited by Sgt. Nuker, 16 July 2010 - 01:53.

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