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Frontline Chaos Update Nr. 1


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#1 Dutchygamer

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Posted 28 July 2010 - 18:55

---Frontline Chaos Update Nr. 1---
Unit profiles, Revenant Info, and more...

The first update thread of Frontline Chaos is a reality. As some of you may have noticed, I've been posting unit profiles and some information about one of the armies featured in this mod. I've also updated the General Images thread with some images I made during this mod.

Unit Profiles:
Here are the unit profiles I posted in the last couple of days:
Legion:
-Viking Main Battle Tank - the sturdy main battle tank of the Legion army
-War Bunker - a heavy garrisonable bunker with an anti-infantry turret on top

Revenant:
-Cobra - a light missile platform effective against air units
-Prometheus Incendiary Howitzer - a napalm-firing Howitzer with upgradable heat
-Raden Assault Gun - a heavy anti-structure cannon on tracks
-Component Tower - the main base defence for the Revenant army. Can be upgraded to an anti-infantry Hellfire Tower, anti-vehicle Guardian Tower or anti-air Dagger Tower

Revenant Army info:
In the Revenant subforum I posted some background information about the Revenant Army. Be sure to check it out.

General Images:
Just some images from the General Images thread:
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Until next time, Dutchygamer out.
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#2 AZZKIKR

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Posted 29 July 2010 - 00:28

I like the looks of the units, the design and such. But let me say, that the skins and models themselves appear very plain and low poly. You could add more detail in the skin, like cupolas or vision slots. As well as more shading for the skins though. But I like the way the units are designed.

That tank looks like a WW2 Brummbar xD

Edited by AZZKIKR, 29 July 2010 - 00:31.

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RIP CommanderJB

#3 Zhao

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Posted 29 July 2010 - 05:22

Holy shit that that fire looks like it will lag the hell out of me

#4 Kris

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Posted 29 July 2010 - 08:33

.-..

Edited by Kris, 29 May 2017 - 05:05.








#5 Dutchygamer

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Posted 29 July 2010 - 16:30

Cheers for the feedback guys (it's a lot more then I get at PPM |8).
As for the skins: I'm still working on those. I'm happy I finally fixed some bugs with them I had, and I'll try to add details later.
As for the fire effect: I like it, but on the other hand, it does get sort of ugly when a lot of these effects are at 1 place. I'll see if I can tune them down a bit 8|
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