Battlefield 3 Discussion
#26
Posted 08 August 2010 - 21:29
The current server model that EA DICE is using doesn't allow users to generate their own content.
#27
Posted 03 November 2010 - 14:06
Im scared for the franchise After what happened with BC2 and the MoH multiplayer they seriously need to get their shit together for this one.
My bad, its not BF3 its a different BF game.
Edited by Pav:3d, 03 November 2010 - 17:46.
#28
Posted 03 November 2010 - 14:13
Quote
^ this and
Another future warfare title?
#29
Posted 03 November 2010 - 14:43
*Battlefield 3 announced*
*Prepares for another 20 pages of people bitching and arguing*
Quote
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov
#30
Posted 03 November 2010 - 14:44
Anyway, for that unannounced BF game, I would like a GOOD version of BF2142.
#31
Posted 03 November 2010 - 14:47
Shirou, on 3 Nov 2010, 14:44, said:
I haven't played if for a while, but there were some good aspects to it that I enjoyed. Sadly I never had the time to find a decent server with a big enough group of people that knew how to play, to have enjoyed as I wanted to. I think it suffered a touch due to the MW2 whinners that climbed aboard that band wagon and just wookie camped forever and a day, at least in the games I tried to play.
By-the-by you are welcome to shout at me if you know a decent server and fancy a game.
#32
Posted 03 November 2010 - 14:55
According to the article, the development process should focus on the PC and give the consoles scaled down ''PC ports''. BF3's greatest danger is still the influence of this multiplatform choice. Both the PS3 and the Xbox 360 are in the second part of their life and a really good PC BF3 will be miles ahead of what the console machines are able to process. I can hardly believe that BF3 will not be console limited in some way. I say this because this announcement of a beta, even if its only a year from now, is coming way too early after the release of MoH. They also did this with the Command and Conquer games, hitting the fan with beta keys for the next game just after the release of the earlier, and we have seen how that worked out. I hope this beta is at least a year or longer ahead of us, so I can have the idea that DICE has enough time to differentiate the two versions and make the PC version stand out.
Edited by Shirou, 03 November 2010 - 14:56.
#33
Posted 03 November 2010 - 15:25
If there is a new Battlefield, I will probably play it, if it isn't a complete waste of time like Battlefield Heroes or a half-assed attempt like Battlefield 1943.
But since it isn't BF3, which has been more or less already officially announced, I highly doubt it will be a serious game.
#34
Posted 03 November 2010 - 16:24
Stinger, on 2 Aug 2010, 12:56, said:
Quoting myself because this is ridiculous now.
Stalker, on 3 Nov 2010, 15:25, said:
Clunky, awkward controls, lack of player/model variation, bad animations, robotic reloads, poor hit detection, unconvincing weapon damage, problems with objective gameplay bred by snipers, no prone, no strafe, lack of maps and game modes, a ropey singleplayer campaign, and lack of full body awareness on the quad bike (no hands on the handlebars) are just some of the reasons why I dislike Crap Company 2.
EA will milk the DICE cow until its udders bleed. What happened to the C&C series is inevitable here. All the hallmarks: the window between releases grow closer, and the quality gets worse with every passing title.
#35
Posted 03 November 2010 - 16:46
Stinger, on 3 Nov 2010, 17:24, said:
That's a shame. Like always, ruining good games.
TBH, I've played BF:BC2, and I love the online but the story is pretty boring, and so plain, they should improve the story of the new campaing featured in this new game.
#36
Posted 03 November 2010 - 17:04
Stalker, on 3 Nov 2010, 16:25, said:
I'd have to say the main reason to hate BC2 is that most people didn't know how to play it, so it must suck. And a lot of those MW2 haters were probably sucking all up into IWs anus when it first came out. It's just "cool" to hate on games I suppose.
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#37
Posted 03 November 2010 - 17:15
people just like to hate. end of story. don't go searching for reasons because usually, there are none.
#38
Posted 03 November 2010 - 17:34
Kalo, on 3 Nov 2010, 17:04, said:
Got proof to back up that statement or is this supposition?
Maybe - I dunno? - people just don't like it, or find it lacking.
And why do DICE products all have hit detection issues?
If I don't like something, I'm going to express my opinion on the matter. You seem like you are unable to deal with criticism when it is levelled at a game developer - almost as if you take personal offence to it.
Edited by Stinger, 03 November 2010 - 17:35.
#39
Posted 03 November 2010 - 17:37
Kalo, on 3 Nov 2010, 18:04, said:
Stalker, on 3 Nov 2010, 16:25, said:
I'd have to say the main reason to hate BC2 is that most people didn't know how to play it, so it must suck. And a lot of those MW2 haters were probably sucking all up into IWs anus when it first came out. It's just "cool" to hate on games I suppose.
I've never played BC2, so I don't know what to think of it.
Quote
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov
#40
Posted 03 November 2010 - 18:01
Stinger, on 3 Nov 2010, 18:34, said:
Kalo, on 3 Nov 2010, 17:04, said:
Got proof to back up that statement or is this supposition?
Maybe - I dunno? - people just don't like it, or find it lacking.
And why do DICE products all have hit detection issues?
Kalo, on 3 Nov 2010, 17:04, said:
If I don't like something, I'm going to express my opinion on the matter. You seem like you are unable to deal with criticism when it is levelled at a game developer - almost as if you take personal offence to it.
Stinger, that post wasn't directed at you, I play with people other than this forums userbase . And, yeah, I'd say you're right Camille.
Why does Infinity Ward drop their games on release? Or release buggy and exploitable gameplay that the majority of the playerbase hates? And why does Treyarch think they can make good video games? (Even though I do like the fact that they try something new most of the time) Yeah, DICE has their issues. But I'll pick them over the two companies that release the same game every six months.
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#41
Posted 03 November 2010 - 20:11
Kalo, on 4 Nov 2010, 5:01, said:
DICE is the epitome of a "company that releases the same game every six months". Sure, IW and Treyarch aren't any different with Activi$ion and all that, but it's kind of hypocritical suggesting DICE doesn't do exactly the same thing.
#42
Posted 03 November 2010 - 20:41
#43
Posted 03 November 2010 - 20:43
Seriously, five swedish guys with barely any cash, manage to create the best horror game in years (Amnesia: The Dark Descent). The game can be summed up as everything a horror game can do right.
Edited by SquigPie, 03 November 2010 - 20:45.
Quote
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov
#44
Posted 03 November 2010 - 21:04
#45
Posted 03 November 2010 - 21:07
F O R T H E N S
#46
Posted 03 November 2010 - 21:22
#47
Posted 03 November 2010 - 21:30
Edited by Soul, 03 November 2010 - 21:31.
Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#48
Posted 03 November 2010 - 22:49
Megatron, on 3 Nov 2010, 21:11, said:
Kalo, on 4 Nov 2010, 5:01, said:
DICE is the epitome of a "company that releases the same game every six months". Sure, IW and Treyarch aren't any different with Activi$ion and all that, but it's kind of hypocritical suggesting DICE doesn't do exactly the same thing.
Point taken, but I'm not sure if you can even count Medal of Honor on that list because of the fucktrocity that is that game. I didn't even know Danger Close (Formed by EA) existed until MoH.
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.
#49
Posted 03 November 2010 - 23:52
Soul, on 3 Nov 2010, 22:30, said:
Well hasnt DICE already declared that the SDK for BC2 simply wont exist on the grounds of how retarded the engine is.
Anyway im derailing this discussion (the haters versus haters discussion) back onto topic. Apparently rumors say this will be a BF Heroes type of game thats going to be announced. Basically one of those lame F2P shitty ass FPS's which I hope they all burn to hell
#50
Posted 04 November 2010 - 03:05
If you started gaming from the mid-late 90s then you feel this change in the game the most. The newer generation grew up with the newer business modeled games and may not complain a lot like the rest.
As for BC2 itself, most ppl don't like cos they try to play it like MW which you can't. Its much more team oriented and if you have a good squad, its pretty good fun.
Edited by Raven, 04 November 2010 - 07:32.
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