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Would .fx effect files work with Gen ZH?
Started By VectorIV, Aug 02 2010 10:55
8 replies to this topic
#1
Posted 02 August 2010 - 10:55
I'm kind of new to the modding things. I've a question about it.
Would .fx effect files work with Gen ZH and where to put them if they'd work? Any possibilities to make they work if they don't? If not work out, what are the other options?
Any advices would be most helpful, thank you.
Would .fx effect files work with Gen ZH and where to put them if they'd work? Any possibilities to make they work if they don't? If not work out, what are the other options?
Any advices would be most helpful, thank you.
#2
Posted 02 August 2010 - 11:08
Can't, though apparently someone made working shaders before, don't remember who and where though.
Also, it seems that stock ZH shaders are fxo files, but I have no idea what they are and how they work.
Also, it seems that stock ZH shaders are fxo files, but I have no idea what they are and how they work.
#3
Posted 02 August 2010 - 11:13
How sad, so it's impossible for Gen ZH to have any new shaders.
So what could I do instead of adding shader? Like to make water reflects or glowing effects.
So what could I do instead of adding shader? Like to make water reflects or glowing effects.
Edited by Vector IV, 02 August 2010 - 11:37.
#4
Posted 02 August 2010 - 15:43
JJ_, on 2 Aug 2010, 4:08, said:
Can't, though apparently someone made working shaders before, don't remember who and where though.
Also, it seems that stock ZH shaders are fxo files, but I have no idea what they are and how they work.
Also, it seems that stock ZH shaders are fxo files, but I have no idea what they are and how they work.
I'm pretty sure fxo files are just compiled .fx files.
#5
Posted 02 August 2010 - 21:22
indeed, you can find them in the folder RA3/CNC3 MOD SDK/buildtmods/shaders/compiled I think.
Edited by Sargeant Rho, 02 August 2010 - 21:23.
#6
Posted 03 August 2010 - 04:07
wait...
.fxo? did you mean .pso?
I don't see any .fxo in ZH files, but there's some .pso files in Shaders.big and ShadersZH.big
.fxo? did you mean .pso?
I don't see any .fxo in ZH files, but there's some .pso files in Shaders.big and ShadersZH.big
NProject Mod -- Recolonize -- Tidal Wars
#7
Posted 04 August 2010 - 10:29
Uhh, probably that one. Gives you a hint how little I know about those.
#8
Posted 04 August 2010 - 14:16
I also don't know how they work.
their filesize are really small (just few bytes), and if you open it with text editor it's just some random unknown characters. using hex editor also didn't give any hints.
their filesize are really small (just few bytes), and if you open it with text editor it's just some random unknown characters. using hex editor also didn't give any hints.
NProject Mod -- Recolonize -- Tidal Wars
#9
Posted 04 August 2010 - 14:37
Okay...
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