I thought that the code below would filter 'STRUCTURES' out, but no.
Here is the 'Tint' nugget in my weapon code:
<TintObjectsNugget Radius="75" PreColorTime="0s" SustainedColorTime="20s" PostColorTime="0s" Frequency="0" Amplitude="0"> <SpecialObjectFilter Rule="ANY" Relationship="ENEMIES" Include="VEHICLE INFANTRY" Exclude="STRUCTURE" /> <Color R="2" G="-0.0" B="0.1" /> </TintObjectsNugget>
Also I have still been unable to get my 'Chemical Warrior' weapon to tint vehicles green. I'm starting to think that this might have something to do with the fact that the weapon is a 'Streamed' weapon.
Has anyone had any success with tinting objects based on streamed weapons? (such has the Black hands flame-thrower).
If not can anyone think of any solutions?
Chemical weapon 'Tint' nugget:
<TintObjectsNugget Radius="20" PreColorTime="0s" SustainedColorTime="3s" PostColorTime="0s" Frequency="0" Amplitude="0"> <SpecialObjectFilter Rule="ANY" Relationship="ENEMIES" Include="VEHICLE" /> <Color R="-0.0" G="2" B="0.1" /> </TintObjectsNugget>
Attached File(s)
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Rage_Red.jpg (513.79K)
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Edited by Madin, 09 January 2011 - 01:57.