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Shockwave 1.1 released


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#1 Alias

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Posted 16 March 2011 - 14:21

http://forums.swr-productions.com/index.ph...ic=2405&hl=

View PostThe_Hunter, on 16 Mar 2011, 21:16, said:

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I'm not a man of alot of words but i'll keep it short and simple:
Today is my birthday and i will celebrate that with one final releaseof ShockWave before i will stop working on this project |8

As added bonus i'v made some promotional images for all of you.
What they are i'll leave up to your own guessing as you'll be seeing these on the battlefield aftery ou finnished downloading and installing the mod.

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that's all hope you all enjoy the mod all donwloads can be found by clicking on the image above.
Incase you wish to know what changes the mod provides you can find a complete list of changes here
Aside of the main mod download we also have:

- A unsupported no-installer release which should be usable for mac users (NOTE THIS VERSION IS NOT SUPPORTED AND WILL NOT PROVIDE HELP HOW TO USE THIS)
- A map pack including more than 60 costum maps all compatible with the new AI for ShockWave.
- A tutorial on how to make maps compatible with ShockWave.
- A re-release of the classic shellmap from ShockWave 0.93 reworked for 1.1 which can be installed as a option.


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#2 CJ

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Posted 16 March 2011 - 15:00

I thought ShW 1.0 was s'posed to be the final release?

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#3 Destiny

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Posted 16 March 2011 - 16:12

Nah.
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#4 Libains

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Posted 16 March 2011 - 16:18

I am looking forward to playing this later quite a fair bit, it must be said... :)
For there can be no death without life.

#5 SquigPie

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Posted 16 March 2011 - 16:20

View PostCJ, on 16 Mar 2011, 16:00, said:

I thought ShW 1.0 was s'posed to be the final release?


Shh!

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As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

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#6 Sgt. Nuker

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Posted 16 March 2011 - 16:29

View PostCJ, on 16 Mar 2011, 11:00, said:

I thought ShW 1.0 was s'posed to be the final release?


That's what I thought as well, because it had taken well over 5 years to get to 1.0. It would seem that Hunter, in the spirit of giving gifts, has decided to continue the ShW project just a bit longer, so the fans have the last hurrah, as it were.
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#7 Ghostrider

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Posted 16 March 2011 - 18:37

Woohoo! And I thought 1.0 was the end, this is a very nice gift. :)

A bunch of us (AJ, 2nd_to_none, me, and several people who don't regularly come to this forum) play almost daily. If anyone's interested, send me or them a PM, but first DL Hamachi (click "get started") and the SHW release as Alias posted above. :D

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AJ is responsible for this signature masterpiece... if you see him, tell him I say thanks.
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#8 Alias

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Posted 16 March 2011 - 21:54

I'll be up for a nonstop gaming session on the weekend once I get this bloody assignment out of the way. :)

I hope to see almost all of you there. :D

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#9 BeefJeRKy

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Posted 17 March 2011 - 06:04

Any info on those updated turret designs in the last few screens?
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#10 Destiny

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Posted 17 March 2011 - 06:54

Okay...you want it, you got it. The one of the right is obviously Townes's 'Laser'base. That laser can do a bit of damage, continuous fire.









And if you sit in the laser beam for a few seconds you get an orbital particle strike on you.

I believe that stacked turret is the replacement for the Watchtower, firing noobjet shells at vehicles, tanks.
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#11 R3ven

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Posted 18 March 2011 - 02:07

I would totally join in if my Gens would install from TFD(Cyclic coppy error or something on Data5.cab) :(



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