Gabriel Angelos, on 29 Apr 2011, 8:45, said:
Would be good if you design your own power weapons instead sticking with codex, its always good to see something good and different
although I agree with you, to some point, we must keep in mind that this is a "closer to codex" mod...
now, my suggestion:
as i haven't played this version of the mod yet, I am still unsure to which point what I am about to suggest has or not been implemented or even suggested so far, AND how much of the FoK features (such as "army specializations", that thing you choose at the HQs to determine overall bonuses ) are present here.
anyways, here it goes:
Implementing the renegade militia in the game would be awesome.
I've heard that part of it was already integrated in the latest FoK versions, even though I hadn't been able to check them out, but, as I understood by browsing through the forums, they were some kind of upgrade to chaos cultists in the chaos faction?
well, if this was true, i thought of a different way to implement them: As an Imperial Guard Specialization.
this way, units like Militia Enforcers, Ogryn Berserkers and Malcadors could be added...
I'd really love to model those btw =P
give it a thought guys