I've just tried to render my tank model with a WIP texture and this appears:
The model is supposed to look like this (screenshot from perspective viewport)
Anyone encountered this problem before?
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3 replies to this topic
#1
Posted 24 June 2012 - 10:42
#2
Posted 24 June 2012 - 15:44
Just re-open the model and render then. For some reason, 3ds max doesn't update the materials when using dx9 or w3d shaders.
#3
Posted 27 June 2012 - 12:33
Tried that. Didn't work. It exports to W3d exactly like the first pic. Could it be a material setting?
#4
Posted 27 June 2012 - 13:22
Well, 3ds max can't render w3d or dx9 materials if there isn't a standard sub-material. Try setting up a separate material for rendering maybe?
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