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can't clear civillian buildings


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#1 Bakelitu

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Posted 19 July 2012 - 08:40

Heyhos,

well yesterday I encounterd a problem I copied the civillian building code from CWC so that there wont be the Garrison state if you garrison a building. After that I coded my pyro unit placeholder with a dragontank weapon then I thought ok why not burn some people inside houses. Yeah did not went as I like -> infantry still alive. Changed the code tryed the same thing. Same.

Now the weird part. I played some other mods to test something UAN Beta, Situtation Zero. same thing there fire cant ungarrison a building even toxin tractors or flashbangs. So I thought try it in Vanilla Zero Hour AND Vanilla Generals... guess what not working too. Reinstalled it. tryed it again not working STILL. Even though its unmodified.

tl:dr
can't clear buildings with flame/toxic/flashbangs/microwave in vanilla generalsand vanilla zero hour

Edited by Bakelit, 19 July 2012 - 08:41.

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#2 n5p29

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Posted 19 July 2012 - 12:18

clean install

#3 Bakelitu

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Posted 19 July 2012 - 12:29

I always reinstall zero hour like that thanks though.
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#4 Zeke

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Posted 19 July 2012 - 15:09

How did you add the new code? And was it deleted during your reinstall?

#5 Bakelitu

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Posted 19 July 2012 - 15:29

well usually I have always 2 copys of zero hour one for my mod and one for vanilla that I dont touch so It cant be that when I add some code to my mod copy that it affects also my vanilla folder.

anyway its fixed somehow.... don't really know what I did beside restarting my computer and installing Men of War.
topic can be closed now I guess
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