how do you get vertex weight or "Sec Bone Weight" for the game engine running? 3DS Max 9 can successfully export it, as it seems, but C&C3 doesnt notice the bone weight feature. I made a test model and implemented it as a regular model with skeleton and animation. Is there a way to enable this feature for the game engine?
Edited by DetoNato, 22 May 2013 - 05:19.