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Vertex Weight

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#1 Medusa


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Posted 22 May 2013 - 05:18


how do you get vertex weight or "Sec Bone Weight" for the game engine running? 3DS Max 9 can successfully export it, as it seems, but C&C3 doesnt notice the bone weight feature. I made a test model and implemented it as a regular model with skeleton and animation. Is there a way to enable this feature for the game engine?

Edited by DetoNato, 22 May 2013 - 05:19.

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#2 Chronosheep


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Posted 26 May 2013 - 20:14

Only a few shaders support it.
DefaultW3D, BasicW3D, Infantry are among them, if I remember correctly.
None of the shaders with normal maps support secondary bone weights.
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