#324302
Posted Yesterday, 17:09
F O R T H E N S
#324303
Posted Yesterday, 17:10
Found quite large landmass not far from where i first landed so i had not much of an issue on Fulgora ^^
Slightly Wonky Robob, on 25 November 2024 - 17:08, said:
I play a bit obsessively. I spent like 20 hours or something clearing massive land around my base at Nauvis, which i shouldn't have x)
Also, pro tip: You should totally build massive wall of turrets on Vulcanus
Edited by General, Yesterday, 17:13.
#324304
Posted Yesterday, 17:21
TheDR, on 25 November 2024 - 17:09, said:
Don't. There are better ways to spend your life
Just like how there are horrendous pictures on cigarette labels as a warning, they should put my picture on Factorio's (or similiar games') boxart as a warning of addiction and the outcome of it
Edited by General, Yesterday, 17:24.
#324305
Posted Yesterday, 21:07
Still managed to build a rocket silo and science on there though.
It makes a surprising amount of science, just need to nudge it every now and then to stop the main belt from getting clogged up.
Attempt 2 is mostly an improvement, although it does often run out of power during the day.
#324306
Posted Yesterday, 21:10
F O R T H E N S
#324310
Posted Yesterday, 23:35
F O R T H E N S
#324312
Posted Today, 03:57
Slightly Wonky Robob, on 25 November 2024 - 21:07, said:
Still managed to build a rocket silo and science on there though.
It makes a surprising amount of science, just need to nudge it every now and then to stop the main belt from getting clogged up.
Attempt 2 is mostly an improvement, although it does often run out of power during the day.
Meh, robots. Belt! Everything must belt!
Edited by General, Today, 04:03.
#324313
Posted Today, 07:35
#324314
Posted Today, 08:17
F O R T H E N S
#324315
Posted Today, 08:38
F O R T H E N S
#324316
Posted Today, 08:39
#324317
Posted Today, 08:50
General, on 26 November 2024 - 08:39, said:
Considering it looks like Las Vegas in the background, the idea of a Christmas car is probably not the weirdest thing rolling around
F O R T H E N S
#324320
#324322
Posted Today, 11:21
General, on 26 November 2024 - 09:29, said:
Terraria 2 is the only step forward for them, but how on earth can you bring out a new product that has more or is better than the unbelievable behemoth Terraria 1 (let alone its countless mods) has become?!
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#324323
Posted Today, 12:07
Chyros, on 26 November 2024 - 11:21, said:
General, on 26 November 2024 - 09:29, said:
Terraria 2 is the only step forward for them, but how on earth can you bring out a new product that has more or is better than the unbelievable behemoth Terraria 1 (let alone its countless mods) has become?!
Adding gas mechanic will be enough improvement. You have to pump oxygen to lower levels and prevent poisonous gasses from below to reach surface etc. Not enough? SPACE!
#324324
Posted Today, 12:50
General, on 26 November 2024 - 12:07, said:
Chyros, on 26 November 2024 - 11:21, said:
General, on 26 November 2024 - 09:29, said:
Terraria 2 is the only step forward for them, but how on earth can you bring out a new product that has more or is better than the unbelievable behemoth Terraria 1 (let alone its countless mods) has become?!
Adding gas mechanic will be enough improvement. You have to pump oxygen to lower levels and prevent poisonous gasses from below to reach surface etc. Not enough? SPACE!
That would be cool! I feel the gas mechanics in Oxygen Not Included could be good inspiration (they were the best bit about that game).
Talking about game mechanics... HLX (basically Half Life 3) is looking likely to have intensive physics improvements, like different material combustion points, heat transfer and others. A bunch of updates to the Source 2 engine's code labelled with HLX has pointed to this things. Yeah!
Edited by TheDR, Today, 12:53.
F O R T H E N S
#324325
Posted Today, 13:21
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