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324543 replies to this topic
#324527
Posted Yesterday, 15:35
Darktide has some disgusting level design (Nurgle Phage tree...) love it
#324529
Posted Yesterday, 16:27
More like a demonic disease tree.
#324530
Posted Yesterday, 16:59
The game is like Wipeout but with none of the racing and more gothic violence.
F O R T H E N S
#324532
Posted Yesterday, 17:05
A LOT of gothic violence.
#324533
Posted Yesterday, 17:22
Yes, considerably more than Wipeout.
F O R T H E N S
#324534
Posted Yesterday, 17:30
For those who liked Wipeout for racing rather than lack of gothic violence may be a bit disappointed, since game offers absolutely none of the racing.
#324535
Posted Yesterday, 17:50
There is definitely an argument that it is heart racing.
F O R T H E N S
#324536
Posted Yesterday, 18:00
Well, now that i think about it, some players actually race to the elevators...
#324537
Posted Yesterday, 18:15
We can now confirm that it is a racing game.
F O R T H E N S
#324539
Posted Yesterday, 22:04
Brussle sprout, chicken Alfredo ain't bad.
I question the general assumption that i am inherently deficient in the area of grammar and sentence structure
#324544
Posted Today, 04:18
Slightly Wonky Robob, on 04 December 2024 - 00:08, said:
I assume air breaks are part of the core gameplay loop?
Air breaks are what seperates Darktide from other similiar fps games. (as in you stop playing for a while and go for a fresh air break)
Edited by General, Today, 07:13.