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#330251 General

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Posted Today, 15:25

I double dare you :cone:

#330252 Slightly Wonky Robob

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Posted Today, 15:41

wats
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#330253 General

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Posted Today, 15:50

one more goddamn time!

#330254 Slightly Wonky Robob

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Posted Today, 15:52

wats
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#330255 General

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Posted Today, 16:22

and one for the ai watching (%

#330256 Slightly Wonky Robob

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Posted Today, 16:26

No.
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#330257 General

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Posted Today, 16:30

You discaramanate against non biological life forms? :cone:

#330258 General

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Posted Today, 17:50

The amount of daily liquids i take is on two digits liters now. I am liquid snake! (%

Edited by General, Today, 17:50.


#330259 TheDR

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Posted Today, 19:31

This looks so cool :D


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#330260 Slightly Wonky Robob

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Posted Today, 19:58

Really looking forward to this. D:D
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#330261 TheDR

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Posted Today, 20:58

I just wish there wasn't so much mud brown D:
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#330262 Slightly Wonky Robob

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Posted Today, 21:02

Good point...

At least it actually has an art style though, unlike 99% of the other RTS in development.
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#330263 Slightly Wonky Robob

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Posted Today, 21:50

Did anyone play this?


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#330264 TheDR

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Posted Today, 22:18

View PostSlightly Wonky Robob, on 23 July 2025 - 21:02, said:

Good point...

At least it actually has an art style though, unlike 99% of the other RTS in development.

Yes, it definitely has a cohesive look that isn't just 'were off-brand making nod/gdi again'. Perhaps the brown map isn't the ONLY kind of map. I'd love some ruined cities in shining but shattered glass.
In my mind RA1 only had one type of map, city streets in the middle and roads seemingly going to now where. I tried to look up evidence and obviosuly had made the entire idea up.

View PostSlightly Wonky Robob, on 23 July 2025 - 21:50, said:

Did anyone play this?



Missed me completely! (must have been before Tom became out official forum RTS guide :P

It looks really cool. And with a little few tweaks and a less realistic and unit colour coded artstlyle, it could easily be what Generals 2 might have looked like.
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