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C&C 3 Tiberium Wars (System Requirements) "Unofficial"


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#76 Shirou

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Posted 27 February 2007 - 19:58

X200/X300 are just crappy onboard things who steal away your RAM Memory.

The X series does support shader DX9 and Shader 3.0. The X600 should do just fine and maybe..really maybe you can play it with an X200.

FX5200 I m not sure. A lot of ppl seem to be stuck with that one. Anyone tried already?

Edited by Shirou, 27 February 2007 - 20:00.

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#77 Sic

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Posted 27 February 2007 - 20:09

Woot. This just in : I have GeForce 5200 FX not MX. YAY, another instant win.
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#78 Cvstos

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Posted 28 February 2007 - 22:20

Actually the X series only has Shader 2, but only a few games in existence require Shader 3 (in fact the only one I can think of off the top of my head is the new Rainbow Six title).
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#79 Prophet of the Pimps

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Posted 04 March 2007 - 10:05

it does indeed work well on a GeForce Fx5200. only thing is that i need more ram. my system is getting killed because of the lack of ram.
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#80 Nexolate

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Posted 04 March 2007 - 10:21

What are you running currently?
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#81 MentalAss

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Posted 04 March 2007 - 10:24

A few posts up on page 3:

Quote

well imagine my predicament.

I am hoping to play this on a
P4 1.7Ghz
256 MB 266mhz DDR Ram
on a hard drive that doesn't have more then 6 GB of free space on any of the partitions
and a GeForce FX 5200 128mb

Boy i am just screwed with this game.


#82 Prophet of the Pimps

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Posted 04 March 2007 - 20:48

256mb and cant find a replacement cause my motherboard sucks ass.
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#83 Amdrial

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Posted 09 March 2007 - 15:26

I'm currently running the demo on Moderate default settings.
Resolution 1280×1024
FPS: 7, Drops to 2 when directly looking into a Tiberiumfield.
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