Shockwave is the best.
#26
Posted 02 August 2006 - 09:37
#27
Posted 02 August 2006 - 09:58
1: CNC: Holland(Was ok. Holland was to overpowered though.)
2: Shockwave .92(Best so far. Mostly cuz all sides are balanced, No uber units, and its fun.)
3: Contra(I hate it cuz of the overpowering, ranking system, Very hard AIs, and everything is pretty much a uberunit.)
4: ROTR(was ok. Only thing that was different was added russia.)
5: Project Raptor(was ok. I liked it, but gets boring quick. Since most units were on the same generals and stuff.)
6: MidEast Crisis(Was good. Just two sides and little ammount of units.)
7: Restore Justice(Looked good, but it was way to boring. To slow for my tastes. Plus some of the stuff was all messed up.(pink tanks XD)
I have Blitzkrieg 2, The First Tiberium War, Imperial Assault, New Strike , Generals 40k; Only War, World Rebellion, The Power of Hightech Warfare , Tower Defense : Trinity Force, Demo V2, CnC Europe, An Act of War, Energy Mod, Russian Invasion, Zero Hour Reborn, and Zero Hour Retarded(and three others I don't know the name of.) still to test.
Also, how the heck do you get the "modtoaster 2" to work? I followed the instructions, but I can't import them into the modtoaster for some reason.(and yes I did the .BIG thing and ZIPed them.)
Edited by BloodCeles, 02 August 2006 - 10:15.
"If I had your blood, I'll be back for the rest."
"If you don't want to see the eyes of a blood demon, just don't bleed."
#29
Posted 02 August 2006 - 17:48
#30
Posted 02 August 2006 - 17:57
depends on general hardest for me is tank..
and nuke general is not over-powered in next version
it got a serious make-over..
as said on forums
Edited by striker26, 02 August 2006 - 18:01.
#31
Posted 02 August 2006 - 18:02
#32
Posted 02 August 2006 - 19:07
#33
Posted 02 August 2006 - 19:14
#34
#36
Posted 03 August 2006 - 00:18
#37
Posted 03 August 2006 - 03:54
MentalAss, on 2 Aug 2006, 20:28, said:
Hunter to finish Shockwave? By that time RAregeb is done no one will give a shit about ZH.
#38
Posted 03 August 2006 - 06:14
I'm also looking forward to The Cappellan Solution, Halogen, Red Alert Regeneration and Tiberian Sun Rising.
Masonicon, on 17 Oct 2009, 13:44, said:
#39
Posted 03 August 2006 - 10:11
Edited by abourror, 03 August 2006 - 12:29.
#40
Posted 03 August 2006 - 12:58
Ask me questions about audio technical matters or DAWs!
#42
Posted 03 August 2006 - 15:19
#44
Posted 03 August 2006 - 18:59
#45
Posted 03 August 2006 - 19:04
#46
Posted 03 August 2006 - 19:06
#47
Posted 03 August 2006 - 19:10
What I am saying is that I wish someone else would finish up the mod how it should be done. 4 completed sides. USA, UK, UAN, Russia. No more, no less.
#48
Posted 03 August 2006 - 19:21
UK and USA (capitalist)
UAN
These will be in the mod
#49
Posted 03 August 2006 - 19:43
Having 2 capitalist sides and only one Communist side is rather unbalanced, too.
And lastly, Call to Arms was a mod of great quality aside from a few things, if you manage to pull of what they did, I will be rather amazed. (No offense, I'm just saying they are really good, not that you are bad )
#50
Posted 06 August 2006 - 23:56
1: Shockwave,
2: Domination mod BETA v0.1, but it is my own mod after all,
3. Contra, it lags a little more than any other mod but i love the AI. The AI IMO is great, it makes for an actual challenge, normally i can destroy 1-7 hard armies easily, not so with Contra, it means you have to focus on stategies not just i have more units than you, it also had some very good ideas.
4: PR, its just a unit spam mod, but its very fun to play at times,
5: MeC, although i got bored of it very quickly, it feels like a game in itself, the professionalism of the mod is quite amazing.
I cant say how many mods ive played, ive played all of them pretty much, only mod i havent played is ORJ i think.
9 user(s) are reading this topic
0 members, 9 guests, 0 anonymous users